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All Skills

Total 44,223 skills, AI & Machine Learning has 7033 skills

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Showing 12 of 7033 skills

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AI & Machine Learningwshobson/agents

review-agent-setup

Configure human-in-the-loop gating for AI agent review actions in Claude Code. Use when setting up a project where an agent may post PR reviews, comments, merges, or edit CI configuration, and you want a cryptographically auditable approval trail with Cedar-enforced gates.

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6
AI & Machine Learningbarneyjm/camino-skills

safety-checker

Find 24-hour businesses, well-lit public areas, transit stations, police stations, and hospitals near any location for late night safety awareness.

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6
1 scripts/Attention
AI & Machine Learningbarneyjm/camino-skills

hotel-finder

Search for hotels, hostels, and lodging near landmarks, conference venues, or neighborhoods using Camino AI's location intelligence with AI-powered ranking.

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6
1 scripts/Attention
AI & Machine Learningbarneyjm/camino-skills

journey

Plan multi-waypoint journeys with route optimization, feasibility analysis, and time budget constraints. Use when you need to plan trips with multiple stops or check if an itinerary is achievable.

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6
1 scripts/Attention
AI & Machine Learningbarneyjm/camino-skills

fitness-finder

Search for gyms, yoga studios, swimming pools, and sports facilities using Camino AI's location intelligence with AI-powered ranking.

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6
1 scripts/Attention
AI & Machine Learningjohnlindquist/claude

council-of-five

Spawn 5 Opus subagents with randomly-generated distinct personas to debate a problem from multiple angles. Use when exploring UX decisions, architecture choices, or any decision that benefits from diverse perspectives arguing creatively.

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6
AI & Machine Learningneuradex/langfuse-skills

langfuse-trace-view

View Langfuse trace details. Use when checking specific trace input/output, debugging LLM calls, or analyzing costs.

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6
1 scripts/Attention
AI & Machine Learningtimescale/pg-aiguide

postgres-hybrid-text-search

Use this skill to implement hybrid search combining BM25 keyword search with semantic vector search using Reciprocal Rank Fusion (RRF). **Trigger when user asks to:** - Combine keyword and semantic search - Implement hybrid search or multi-modal retrieval - Use BM25/pg_textsearch with pgvector together - Implement RRF (Reciprocal Rank Fusion) for search - Build search that handles both exact terms and meaning **Keywords:** hybrid search, BM25, pg_textsearch, RRF, reciprocal rank fusion, keyword search, full-text search, reranking, cross-encoder Covers: pg_textsearch BM25 index setup, parallel query patterns, client-side RRF fusion (Python/TypeScript), weighting strategies, and optional ML reranking.

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6
AI & Machine Learningomer-metin/skills-for-ant...

game-ai-behavior-trees

Building modular, debuggable AI behaviors using behavior trees for game NPCs and agentsUse when "behavior tree, bt, npc ai, ai behavior, game ai, decision tree, blackboard, ai, behavior-trees, npc, game-ai, decision-making, agents" mentioned.

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6
AI & Machine Learningadaptyvbio/protein-design...

boltzgen

All-atom protein design using BoltzGen diffusion model. Use this skill when: (1) Need side-chain aware design from the start, (2) Designing around small molecules or ligands, (3) Want all-atom diffusion (not just backbone), (4) Require precise binding geometries, (5) Using YAML-based configuration. For backbone-only generation, use rfdiffusion. For sequence-only design, use proteinmpnn. For structure validation, use boltz.

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6
AI & Machine Learningomer-metin/skills-for-ant...

game-ai-behavior

Expert in designing and implementing intelligent game AI systems including behavior trees, finite state machines, GOAP, utility AI, pathfinding, steering behaviors, and perception systems. Specializes in creating believable, performant NPC behaviors that enhance player experience. Use when "game AI, NPC behavior, behavior tree, state machine for game, enemy AI, pathfinding, A* algorithm, navmesh, steering behavior, GOAP, utility AI, AI perception, combat AI, companion AI, boss AI, crowd simulation, flocking, game-ai, behavior-trees, pathfinding, npc, state-machines, goap, utility-ai, steering, perception" mentioned.

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6
AI & Machine Learningadaptyvbio/protein-design...

solublempnn

Solubility-optimized protein sequence design using SolubleMPNN. Use this skill when: (1) Designing for E. coli expression, (2) Optimizing solubility of designed proteins, (3) Reducing aggregation propensity, (4) Need high-yield expression, (5) Avoiding inclusion body formation. For standard design, use proteinmpnn. For ligand-aware design, use ligandmpnn.

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