Total 50,360 skills, Uncategorized has 346 skills
Showing 12 of 346 skills
Apply contract theory to design incentive-compatible agreements under moral hazard and adverse selection. Use this skill when the user needs to structure principal-agent contracts, evaluate compensation schemes, or analyze incomplete contract problems where parties cannot specify all contingencies ex ante.
Apply Kingdon's multiple streams framework to analyze how problems, policies, and politics converge to open policy windows. Use this skill when the user needs to explain why certain policies get adopted while others don't, identify policy windows and entrepreneurial opportunities, or analyze the agenda-setting process in public policy — even if they say 'why did this policy pass now', 'policy window', or 'how do issues get on the agenda'.
Apply signaling theory (Spence, 1973) to analyze how agents communicate private information through costly, credible signals under information asymmetry. Use this skill when the user needs to evaluate whether a corporate action serves as a credible signal, analyze dividend or IPO signaling, assess separating vs pooling equilibria, or when they ask 'why do firms pay dividends', 'is this signal credible', or 'how does underpricing signal quality'.
Apply Self-Determination Theory to analyze motivation quality along the autonomy continuum and design interventions that satisfy basic psychological needs. Use this skill when the user needs to diagnose why intrinsic motivation is declining, evaluate incentive structures for motivational crowding, design need-supportive environments, or when they ask 'why did rewards backfire', 'how to foster intrinsic motivation', or 'what needs drive engagement'.
Use this skill whenever a lawyer or mediator needs help analyzing a dispute for mediation purposes. This includes: reviewing case materials (pleadings, contracts, correspondence, evidence) to identify issues in dispute, summarizing each party's position and interests, conducting legal analysis of the key issues, proposing mediation strategies or settlement directions, and preparing for mediation sessions. Trigger this skill when the user mentions 'mediation', 'dispute analysis', 'settlement', 'dispute resolution', 'identify issues in dispute', 'party positions', 'mediation brief', 'case analysis for mediation', 'ADR', 'mediation preparation', 'caucus strategy', 'settlement options', or any request to analyze a conflict between two or more parties with the goal of finding resolution. Also trigger when the user uploads case files and asks for a structured breakdown of who wants what, what the core disagreements are, or how the case might settle. Even if the user doesn't explicitly say 'mediation', trigger when the context involves analyzing opposing positions in a dispute with a resolution-oriented (rather than litigation-oriented) goal.
Master the essential audio post-production techniques—normalization, compression, EQ, and noise reduction—using the correct processing order to achieve professional-quality audio. Use when: Editing podcast episodes or video soundtracks; Cleaning up recorded voiceovers; Improving audio quality for marketing content; Preparing audio files for distribution; Troubleshooting common audio issues
Human Resources skill for recruiting, onboarding, employee engagement, policies, performance management, and HR operations. Use when handling HR processes, recruiting, employee relations, or organizational development.
Codified expertise for managing carrier portfolios, negotiating freight rates, tracking carrier performance, allocating freight, and maintaining strategic carrier relationships. Informed by transportation managers with 15+ years experience. Includes scorecarding frameworks, RFP processes, market intelligence, and compliance vetting. Use when managing carriers, negotiating rates, evaluating carrier performance, or building freight strategies.
Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes, and shader conversion. Use when creating realistic 3D surfaces, PBR workflows, or material optimization. Trigger keywords: StandardMaterial3D, BaseMaterial3D, albedo_texture, metallic, metallic_texture, roughness, roughness_texture, normal_texture, normal_enabled, orm_texture, transparency, alpha_scissor, alpha_hash, cull_mode, ShaderMaterial, shader parameters.
Expert blueprint for rhythm games including audio synchronization (BPM conductor, latency compensation with AudioServer.get_time_since_last_mix), note highways (scroll speed, timing windows), judgment systems (Perfect/Great/Good/Bad/Miss), scoring with combo multipliers, input processing (lane-based, hold note detection), and chart/beatmap loading. Based on DDR/osu!/Beat Saber research. Trigger keywords: rhythm_game, audio_sync, timing_judgment, note_highway, combo_system, BPM_conductor, latency_compensation.
Expert blueprint for RPG stat systems (attributes, leveling, modifiers, damage formulas) using Resource-based stats, stackable modifiers, and derived stat calculations. Use when implementing character progression OR equipment/buff systems. Keywords stats, attributes, leveling, modifiers, CharacterStats, derived stats, damage calculation, XP.
Custom training plans by goal (strength, cardio, flexibility). Progressive overload programming, rest day optimization, home vs gym adaptations, deload weeks.