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All Skills

Total 52,548 skills, Uncategorized has 367 skills

Categories

Showing 12 of 367 skills

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Uncategorizedbreverdbidder/life-os

d1-swim-recruiting

D1 swimming recruitment expertise for Michael Shapira. Invoke when discussing swim times, college recruiting, or coach outreach.

🇺🇸|EnglishTranslated
11
Uncategorizedmetta-ai/tribal-village

tv-terrain-elevation

Investigate cliffs, ramps, and elevation traversal.

🇺🇸|EnglishTranslated
11
Uncategorizedenuno/claude-command-and-...

case-analyzer

Analyzes legal case facts and identifies viable legal theories, causes of action, and evidentiary requirements. Use when conducting case intake, strategy development, or initial legal analysis.

🇺🇸|EnglishTranslated
11
2 scripts/Checked
Uncategorizedthedivergentai/gd-agentic...

godot-characterbody-2d

Expert patterns for CharacterBody2D including platformer movement (coyote time, jump buffering, variable jump height), top-down movement (8-way, tank controls), collision handling, one-way platforms, and state machines. Use for player characters, NPCs, or enemies. Trigger keywords: CharacterBody2D, move_and_slide, is_on_floor, coyote_time, jump_buffer, velocity, get_slide_collision, one_way_platforms, state_machine.

🇺🇸|EnglishTranslated
11
Uncategorizedmnkyarts/hytale-skills

hytale-custom-items

Create custom items for Hytale including tools, weapons, armor, consumables, and special items. Use when asked to "add a custom item", "create a weapon", "make armor", "add a tool", or "create consumable items".

🇺🇸|EnglishTranslated
11
Uncategorizedccalebcarter/purria-skill...

game-engineering-team

AAA-caliber engineering council for building production-quality games. Use when implementing game systems, writing game code, designing data architecture, building UI components, creating tutorials, optimizing performance, or any technical game development task. Covers game programming patterns, casino/card game implementation, reward systems, game UI engineering, tutorial design, code architecture, data infrastructure, security, and quality assurance. Triggers on requests for game code, system implementation, refactoring, performance optimization, data design, or technical architecture decisions.

🇺🇸|EnglishTranslated
11
Uncategorizedgamedev-skills/awesome-ga...

procedural-gen

Generate game content procedurally — seeded deterministic RNG, value/Perlin/ Simplex noise for terrain and heightmaps, grid dungeon generation (rooms + corridors, BSP, random walk), and weighted loot/drop tables. Engine-neutral algorithms. Use when the user mentions procedural generation, perlin/simplex noise, random seed, dungeon generator, heightmap/terrain, or loot tables.

🇺🇸|EnglishTranslated
10
Uncategorizedgamedev-skills/awesome-ga...

camera-systems

Build game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person look; plus multi-target framing and a shake hook. Engine-neutral techniques that pair with the engine's camera node and rigs like Unity Cinemachine or Godot Camera2D/PhantomCamera. Use when the user mentions camera follow, follow camera, deadzone, look-ahead, camera smoothing, camera bounds/ limits, third-person camera, orbit camera, first-person look, Cinemachine, or camera jitter.

🇺🇸|EnglishTranslated
10
Uncategorizedcowork-os/cowork-os

financial-modeling

Build and analyze three-statement financial models with integrated income statement, balance sheet, and cash flow projections, scenario analysis, and key driver assumptions.

🇺🇸|EnglishTranslated
10
Uncategorizedserpgames/skills

tunnel-rush-game-online-unblocked

Play Tunnel Rush online free unblocked on SERP Games.

🇺🇸|EnglishTranslated
10
Uncategorizedjoellewis/finance_skills

rebalancing

Maintain portfolio allocations over time using calendar-based, threshold-based, and tax-efficient rebalancing strategies. Use when the user asks about when to rebalance, rebalancing bands, transaction cost trade-offs, tax-efficient rebalancing, or the rebalancing premium. Also trigger when users mention 'my portfolio drifted', 'how often should I rebalance', 'rebalancing across taxable and IRA accounts', 'volatility harvesting', 'buy low sell high automatically', or ask whether to use cash flows to rebalance.

🇺🇸|EnglishTranslated
10
1 scripts/Checked
Uncategorizedjoellewis/finance_skills

alternatives

Analyze alternative investments including hedge funds, private equity, and venture capital. Use when the user asks about hedge fund strategies (long/short, macro, event-driven), PE or VC performance metrics (IRR, TVPI, DPI), fee structures ('2-and-20', carry, hurdle rates), the J-curve effect, illiquidity premiums, lock-up periods, or hedge fund replication. Also trigger when users mention 'managed futures', 'CTA', 'fund of funds', 'vintage year', 'capital calls', 'distributions', 'carried interest', or ask how to evaluate an alternative investment manager.

🇺🇸|EnglishTranslated
10
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