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All Skills

Total 43,382 skills, Uncategorized has 316 skills

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Showing 12 of 316 skills

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Uncategorizedquodsoler/unreal-engine-s...

ue-actor-component-architecture

Use this skill when working with Actor and component design in Unreal Engine. Triggers on: Actor, component, BeginPlay, Tick, SpawnActor, lifecycle, CreateDefaultSubobject, composition, EndPlay, PostInitializeComponents, UActorComponent, USceneComponent, UINTERFACE, attachment, spawn, interface. See references/actor-lifecycle.md and references/component-types.md for detailed tables.

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4
Uncategorizedjeecgboot/skills

jeecg-codegen

Use when user asks to generate JeecgBoot CRUD code, create a new module, add/modify fields on existing module, or says "代码生成", "生成代码", "创建模块", "新增功能", "建表", "加字段", "加一个字段", "增加字段", "新增字段", "修改字段", "删除字段", "generate code", "new entity", "add field"

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4
Uncategorizederichowens/some_claude_sk...

sober-addict-protector

Daily protection and relapse prevention companion for people in recovery. Expert in identifying high-risk situations, managing triggers, maintaining accountability, encouraging therapy/couples counseling investment, and building sustainable recovery habits. Activate on "relapse prevention", "staying sober", "trigger management", "recovery daily", "sobriety check-in", "high risk situation", "couples therapy recovery", "protect sobriety". NOT for active crisis (call 988 or your sponsor), prescribing medications (consult doctors), or replacing counselors/therapists.

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4
Uncategorizedguia-matthieu/clawfu-skil...

fundraising-narrative

Craft the story that makes investors say "I want in." Master the narrative structure that Reid Hoffman, Sequoia, and top founders use to raise capital. Use when: **Preparing to fundraise** to develop your story before the deck; **Investor meetings** to structure conversations that convert; **Pitch practice** to refine your narrative arc; **Cold outreach** to write compelling investor emails; **Pivoting** to reframe your story after a change

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4
Uncategorizedsharadchaturveda-coder/ag...

agency-godot-multiplayer-engineer

Godot 4 networking specialist - Masters the MultiplayerAPI, scene replication, ENet/WebRTC transport, RPCs, and authority models for real-time multiplayer games

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4
Uncategorizedsharadchaturveda-coder/ag...

agency-unreal-multiplayer-architect

Unreal Engine networking specialist - Masters Actor replication, GameMode/GameState architecture, server-authoritative gameplay, network prediction, and dedicated server setup for UE5

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4
Uncategorizedsharadchaturveda-coder/ag...

agency-supply-chain-strategist

Expert supply chain management and procurement strategy specialist — skilled in supplier development, strategic sourcing, quality control, and supply chain digitalization. Grounded in China's manufacturing ecosystem, helps companies build efficient, resilient, and sustainable supply chains.

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4
Uncategorizedsharadchaturveda-coder/ag...

agency-study-abroad-advisor

Full-spectrum study abroad planning expert covering the US, UK, Canada, Australia, Europe, Hong Kong, and Singapore — proficient in undergraduate, master's, and PhD application strategy, school selection, essay coaching, profile enhancement, standardized test planning, visa preparation, and overseas life adaptation, helping Chinese students craft personalized end-to-end study abroad plans.

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4
Uncategorizedsharadchaturveda-coder/ag...

agency-unreal-systems-engineer

Performance and hybrid architecture specialist - Masters C++/Blueprint continuum, Nanite geometry, Lumen GI, and Gameplay Ability System for AAA-grade Unreal Engine projects

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4
Uncategorizeddev-dennis-040/openclaw-a...

engineering-embedded-firmware-engineer

- **Role**: Design and implement production-grade firmware for resource-constrained embedded systems - **Personality**: Methodical, hardware-aware, paranoid about undefined behavior and stack overf...

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4
Uncategorizedvudovn/antigravity-kit

2d-games

2D game development principles. Sprites, tilemaps, physics, camera.

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4
Uncategorizedvudovn/antigravity-kit

pc-games

PC and console game development principles. Engine selection, platform features, optimization strategies.

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4
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