Total 54,373 skills, Mobile Development has 1667 skills
Showing 12 of 1667 skills
Expert MVVM decisions for iOS/tvOS: choosing between ViewModel patterns (state enum vs published properties vs Combine), service layer boundaries, dependency injection strategies, and testing approaches. Use when designing ViewModel architecture, debugging data flow issues, or deciding where business logic belongs. Trigger keywords: MVVM, ViewModel, ObservableObject, @StateObject, service layer, dependency injection, unit test, mock, architecture
Expert Swift concurrency decisions: async let vs TaskGroup selection, actor isolation boundaries, @MainActor placement strategies, Sendable conformance judgment calls, and structured vs unstructured task trade-offs. Use when designing concurrent code, debugging data races, or choosing between concurrency patterns. Trigger keywords: async, await, actor, Task, TaskGroup, @MainActor, Sendable, concurrency, data race, isolation, structured concurrency, continuation
Complete catalog of 80+ Capgo Capacitor plugins. Use this skill when users need to add native functionality to their Capacitor apps, want to know which plugin solves a specific problem, or need help choosing between plugin options.
Android 앱 서명을 위한 Keystore 파일을 생성합니다. keystore 생성, 키스토어 만들기, 앱 서명 키 요청 시 사용됩니다.
Android App Bundle(AAB) 프로덕션 빌드를 생성합니다. AAB 빌드, 릴리즈 빌드, 프로덕션 빌드, Play Store 배포용 빌드 요청 시 사용됩니다.
Use when optimizing large value type performance, working with noncopyable types, or reducing ARC traffic. Covers borrowing, consuming, inout modifiers, consume operator, ~Copyable types.
Use when implementing SwiftUI search — .searchable, isSearching, search suggestions, scopes, tokens, programmatic search control (iOS 15-18). For iOS 26 search refinements (bottom-aligned, minimized toolbar, search tab role), see swiftui-26-ref.
Builds performant animations and gesture-driven interactions in React Native (Expo) apps using React Native Reanimated v4 and React Native Gesture Handler (GestureDetector / hook API). Use when implementing UI motion, transitions, layout/entering/exiting animations, CSS-style transitions/animations, interactive gestures (pan/pinch/swipe/drag), scroll-linked animations, worklets/shared values, or debugging animation performance and threading issues.
Use this skill when working with Apple's Foundation Models framework for on-device AI and LLM capabilities in iOS/macOS apps
Production-grade mobile app development with Swift (iOS), Kotlin (Android), React Native, and WebView patterns, including UI/UX, navigation, state management, networking, local storage, push notifications, and App Store deployment.
Expert blueprint for puzzle games including undo systems (Command pattern for state reversal), grid-based logic (Sokoban-style mechanics), non-verbal tutorials (teach through level design), win condition checking, state management, and visual feedback (instant confirmation of valid moves). Use for logic puzzles, physics puzzles, or match-3 games. Trigger keywords: puzzle_game, undo_system, command_pattern, grid_logic, non_verbal_tutorial, state_management.
Provides the complete Embedded Swift documentation for developing on microcontrollers, embedded systems, and baremetal applications.