Total 30,438 skills, Mobile Development has 1010 skills
Showing 12 of 1010 skills
Build professional native macOS apps in Swift with SwiftUI and AppKit. Full lifecycle - build, debug, test, optimize, ship. CLI-only, no Xcode.
Report UI rule for Android: any report with potential for more than 25 rows must render as a table, not cards. Includes decision rules and Compose patterns.
Android Debug Bridge (ADB) assistant for inspecting, debugging, and managing Android devices
Upload IPA/PKG builds to App Store Connect and manage the full build distribution workflow. Use this skill when: (1) Uploading a build: "asc builds upload --app-id ... --file MyApp.ipa ..." (2) Checking or listing build upload records: "asc builds uploads list/get/delete" (3) Linking a build to an App Store version before submission: "asc versions set-build" (4) Adding or removing a beta group from a build for TestFlight distribution (5) Setting TestFlight "What's New" notes: "asc builds update-beta-notes" (6) User says "upload my build", "distribute to TestFlight", "set what's new", "link build to version"
Initialise a project's App Store Connect context using the `asc init` command. Use this skill when: (1) Saving app context to a project directory: "asc init", "pin my app ID", "set up project context" (2) Auto-detecting the app from an Xcode project: user says "run asc init in my project folder" (3) Searching by app name: "asc init --name 'My App'" (4) Explaining what .asc/project.json is used for (5) Reading saved project context to avoid running asc apps list every session
Write, review, or fix Swift concurrency code using actors, async/await, and structured concurrency. Use when implementing concurrent features, resolving data race warnings, migrating from GCD, enabling Swift 6 strict concurrency mode, or adopting Swift 6.2 approachable concurrency (@concurrent, main-actor-by-default, isolated conformances).
Use this skill when working with Sequencer, LevelSequence, cutscene, cinematic, camera, movie scene, sequencer event, or Movie Render Queue in Unreal Engine. See references/sequencer-patterns.md for dialogue cutscene, in-game camera, and scripted event patterns. For animation playback, see ue-animation-system.
Use this skill when working with World Partition, level streaming, level travel, OpenLevel, ServerTravel, data layer, world subsystem, level instance, sub-level, seamless travel, open world, or HLOD. See references/streaming-patterns.md for configuration patterns by game type.
Guides the agent through installing, configuring, and using Capacitor plugins from four sources — official Capacitor plugins, Capawesome plugins, Capacitor Firebase plugins, and Capacitor MLKit plugins. Covers installation, platform-specific configuration (Android and iOS), and basic usage examples. Do not use for migrating Capacitor apps or plugins to a newer version, setting up Capacitor Live Updates, or non-Capacitor mobile frameworks.
iOS code style guide for Swift and Objective-C. Use this skill whenever the user mentions code style, formatting, naming conventions, code organization, Swift/Objective-C coding standards, indentation, comments, or needs to enforce consistent code quality across the project. This skill covers formatting rules, naming patterns, documentation standards, and file organization.
Adding stable accessibility identifiers for screenshot automation across all frameworks. Covers Flutter, SwiftUI, UIKit, Jetpack Compose, XML Android, and React Native. Naming conventions, common widget patterns, and verification strategies.
Use when capturing iOS simulator console output, diagnosing runtime crashes, viewing print/os_log output, or needing structured app logs for analysis. Reference for xclog CLI covering launch, attach, list modes with JSON output.