Total 54,373 skills, Mobile Development has 1667 skills
Showing 12 of 1667 skills
Integrate Game Center features using GameKit. Use when authenticating players with GKLocalPlayer, submitting scores to leaderboards, unlocking achievements, implementing real-time or turn-based multiplayer matchmaking, showing the Game Center access point or dashboard, or adding challenges and friend invitations to iOS games.
Mobile specialist for Flutter, React Native, and cross-platform mobile development. Use for mobile app, Flutter, Dart, iOS, Android, Riverpod, and widget work.
Use when CAAnimation completion handler doesn't fire, spring physics look wrong on device, animation duration mismatches actual time, gesture + animation interaction causes jank, or timing differs between simulator and real hardware - systematic CAAnimation diagnosis with CATransaction patterns, frame rate awareness, and device-specific behavior
Use when integrating ANY iOS system feature - Siri, Shortcuts, Apple Intelligence, widgets, IAP, camera, photo library, photos picker, audio, axiom-haptics, axiom-localization, privacy. Covers App Intents, WidgetKit, StoreKit, AVFoundation, PHPicker, PhotosPicker, Core Haptics, App Shortcuts, Spotlight.
Use when implementing widgets, Live Activities, Control Center controls, or app extensions - comprehensive API reference for WidgetKit, ActivityKit, App Groups, and extension lifecycle for iOS 14+
Use when app feels slow, memory grows over time, battery drains fast, or you want to profile proactively - decision trees to choose the right Instruments tool, deep workflows for Time Profiler/Allocations/Core Data, and pressure scenarios for misinterpreting results
Build and run iOS/macOS apps using xcodebuild and xcrun simctl directly. Use when building Xcode projects, running iOS simulators, managing devices, compiling Swift code, running UI tests, or automating iOS app interactions. Replaces XcodeBuildMCP with native CLI tools.
Build and debug ARKit features for visionOS, including ARKitSession setup, authorization, data providers (world tracking, plane detection, scene reconstruction, hand tracking), anchor processing, and RealityKit integration. Use when implementing ARKit workflows in immersive spaces or troubleshooting ARKit data access and provider behavior on visionOS.
Official skill for the XcodeBuildMCP CLI. Use when doing iOS/macOS/watchOS/tvOS/visionOS work (build, test, run, debug, log, UI automation).
Provides comprehensive guidance for Android development with Kotlin including activities, fragments, views, lifecycle, navigation, and Android app development. Use when the user asks about Android Kotlin, needs to create Android applications, implement Android components, or work with Kotlin in Android.
Expert Alamofire decisions for iOS/tvOS: when Alamofire adds value vs URLSession suffices, interceptor chain design trade-offs, retry strategy selection, and certificate pinning considerations. Use when designing network layer, implementing auth token refresh, or choosing between networking approaches. Trigger keywords: Alamofire, URLSession, interceptor, RequestAdapter, RequestRetrier, certificate pinning, Session, network layer, token refresh, retry
For HarmonyOS NEXT and ArkTS development, especially when handling .ets files, implementing @ComponentV2 components, or debugging errors. Provides development guidance based on official standards and maintains categorized error logs for efficient troubleshooting.