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All Skills

Total 50,473 skills, Mobile Development has 1530 skills

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Showing 12 of 1530 skills

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Mobile Developmentnexu-io/open-design

flutter-animating-apps

Implement animated effects, transitions, and motion in Flutter apps. Useful for native iOS/Android motion design.

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8
Mobile Developmentchrisbanes/skills

compose-recomposition-performance

Use when investigating Jetpack Compose recomposition performance, skippable/restartable composables, composables.txt or compiler reports, Layout Inspector recomposition counts, or frame-rate State reads in composition vs layout/draw, and it is not yet clear whether the cause is parameter stability or deferred reads.

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8
Mobile Developmentchrisbanes/skills

compose-side-effects

Use when writing or reviewing Jetpack Compose code with LaunchedEffect, DisposableEffect, SideEffect, rememberCoroutineScope, rememberUpdatedState, snapshotFlow, snackbar, navigation, focus requests, analytics, or event Flow collection.

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8
Mobile Developmentchrisbanes/skills

compose-state-holder-ui-split

Use when a Jetpack Compose screen-level composable takes a ViewModel/component/controller, collects state or effects, handles navigation/snackbars, or wires callbacks while also rendering layout.

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8
Mobile Developmentchrisbanes/skills

compose-state-authoring

Use when writing or reviewing Jetpack Compose code with bare local var in a @Composable, remember { mutableStateOf(...) }, mutableStateListOf/mutableStateMapOf, or @ReadOnlyComposable.

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8
Mobile Developmentchrisbanes/skills

kotlin-multiplatform-expect-actual

Use when designing Kotlin Multiplatform expect/actual or interface boundaries for platform services, native SDKs, source sets, Compose Multiplatform UI, permissions, files, settings, sensors, or platform interop.

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8
Mobile Developmentsyncfusion/maui-ui-compon...

syncfusion-maui-pyramid-charts

Implements Syncfusion .NET MAUI Pyramid Chart (SfPyramidChart) for visually representing hierarchical, proportional, and parts-to-whole data using pyramid-shaped segments. Use this for pyramid charts, hierarchical data visualization, proportional data display, or segment-based charts. This skill covers installation, data binding, legends, tooltips, data labels, appearance customization, and gradients.

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8
Mobile Developmentvabole/apple-skills

guide-swift-concurrency

Swift concurrency patterns — actors, structured concurrency, cancellation, async streams, GCD migration, strict-concurrency diagnostics, common bug patterns. Use when writing, reviewing, or debugging concurrent Swift code.

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8
Mobile Developmentjunsuk5/survival-flutter-...

flutter-di-get-it

Flutter 프로젝트에서 get_it 기반 의존성 주입 설정 방법. `diSetup()` 함수 작성, DataSource/Repository/UseCase/ViewModel 등록 순서, 싱글톤 vs 팩토리 선택, Root 위젯에서 `getIt<T>()` 호출 패턴을 다룹니다. "DI 설정", "get_it", "registerSingleton", "registerFactory", "의존성 주입", "ViewModel 등록", "diSetup", "getIt 인스턴스" 같은 표현이 나오면 반드시 이 스킬을 사용하세요.

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8
Mobile Developmentjunsuk5/survival-flutter-...

flutter-presentation-mvi

Flutter 프로젝트의 Presentation 레이어 패턴 — `ChangeNotifier` 기반 ViewModel, freezed `State`와 sealed `Action`, Root/Screen 위젯 분리, `ListenableBuilder`로 관찰, 1회성 이벤트는 `StreamController`로 전달. "ViewModel 만들기", "State/Action", "MVI", "ChangeNotifier", "Root와 Screen 분리", "onAction", "notifyListeners", "ListenableBuilder" 같은 표현에 트리거합니다.

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8
Mobile Developmentjunsuk5/survival-flutter-...

flutter-error-handling

Flutter 프로젝트의 타입 안전 에러 처리 패턴 — `Error` 마커 인터페이스, freezed 기반 `Result<D, E>` sealed 클래스, 기능별 에러 enum, `switch` 패턴 매칭으로 성공/실패를 처리하는 방법. "Result 래퍼", "에러 처리", "ResultSuccess", "ResultError", "NetworkError", "타입 안전 에러", "freezed sealed", "exception 대신 Result" 같은 표현에 트리거합니다.

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8
Mobile Developmentjunsuk5/survival-flutter-...

flutter-project-structure

Flutter 단일 패키지 프로젝트의 레이어 구조, 디렉터리 규칙, 의존성 방향을 정리한 스킬. 새 기능을 어디에 둘지, 새 화면·리포지토리·유즈케이스를 어느 디렉터리에 만들지, "폴더 구조를 어떻게 잡을까", "feature를 어디에 둘까", "core에 넣을까 말까" 같은 질문이 나올 때 반드시 사용하세요. "프로젝트 구조", "디렉터리 구조", "레이어 분리", "clean architecture", "where does X live", "새 기능 추가" 같은 표현에 트리거합니다.

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8
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