Total 50,474 skills, Mobile Development has 1530 skills
Showing 12 of 1530 skills
When the user wants to design or optimize the funnel that takes web visitors into installing and onboarding the app — including smart app banners, web-to-app deep links, deferred deep links, web onboarding (Stripe-paid web flow before app install), QR codes, "open in app" CTAs, and the trade-off between paying on web vs in-app. Use when the user mentions "web to app", "smart app banner", "Stripe before app", "web paywall before install", "Branch web SDK", "web funnel for app", "AppsFlyer OneLink web", "Universal Links", "App Links", "QR code to app", "open in app", "deferred deep link from web", or "should I sell on web first then push to app". For pure in-app onboarding, see onboarding-optimization. For deep link infra, see attribution-setup.
Build a distributable DMG for a macOS Xcode project by resolving the project, scheme, signing/export inputs, then running the local helper script that archives, exports, and packages the app. Use only when the user explicitly asks to build or package a DMG.
Implement animated effects, transitions, and motion in Flutter apps. Useful for native iOS/Android motion design.
Use when investigating Jetpack Compose recomposition performance, skippable/restartable composables, composables.txt or compiler reports, Layout Inspector recomposition counts, or frame-rate State reads in composition vs layout/draw, and it is not yet clear whether the cause is parameter stability or deferred reads.
Use when writing or reviewing Jetpack Compose code with LaunchedEffect, DisposableEffect, SideEffect, rememberCoroutineScope, rememberUpdatedState, snapshotFlow, snackbar, navigation, focus requests, analytics, or event Flow collection.
Use when a Jetpack Compose screen-level composable takes a ViewModel/component/controller, collects state or effects, handles navigation/snackbars, or wires callbacks while also rendering layout.
Use when writing or reviewing Jetpack Compose code with bare local var in a @Composable, remember { mutableStateOf(...) }, mutableStateListOf/mutableStateMapOf, or @ReadOnlyComposable.
Use when designing Kotlin Multiplatform expect/actual or interface boundaries for platform services, native SDKs, source sets, Compose Multiplatform UI, permissions, files, settings, sensors, or platform interop.
Implements Syncfusion .NET MAUI Pyramid Chart (SfPyramidChart) for visually representing hierarchical, proportional, and parts-to-whole data using pyramid-shaped segments. Use this for pyramid charts, hierarchical data visualization, proportional data display, or segment-based charts. This skill covers installation, data binding, legends, tooltips, data labels, appearance customization, and gradients.
Swift concurrency patterns — actors, structured concurrency, cancellation, async streams, GCD migration, strict-concurrency diagnostics, common bug patterns. Use when writing, reviewing, or debugging concurrent Swift code.
Flutter 프로젝트에서 get_it 기반 의존성 주입 설정 방법. `diSetup()` 함수 작성, DataSource/Repository/UseCase/ViewModel 등록 순서, 싱글톤 vs 팩토리 선택, Root 위젯에서 `getIt<T>()` 호출 패턴을 다룹니다. "DI 설정", "get_it", "registerSingleton", "registerFactory", "의존성 주입", "ViewModel 등록", "diSetup", "getIt 인스턴스" 같은 표현이 나오면 반드시 이 스킬을 사용하세요.
Flutter 프로젝트의 Presentation 레이어 패턴 — `ChangeNotifier` 기반 ViewModel, freezed `State`와 sealed `Action`, Root/Screen 위젯 분리, `ListenableBuilder`로 관찰, 1회성 이벤트는 `StreamController`로 전달. "ViewModel 만들기", "State/Action", "MVI", "ChangeNotifier", "Root와 Screen 분리", "onAction", "notifyListeners", "ListenableBuilder" 같은 표현에 트리거합니다.