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All Skills

Total 54,043 skills, Mobile Development has 1658 skills

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Showing 12 of 1658 skills

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Mobile Developmentdylantarre/animation-prin...

mobile-touch

Use when designing iOS/Android gestures, haptic feedback, touch interactions, or native mobile animations.

🇺🇸|EnglishTranslated
17
Mobile Developmentpproenca/dot-skills

ios-xcode

Xcode project setup, SwiftData persistence, testing, debugging, profiling, and app distribution for iOS development. This skill should be used when setting up Xcode projects, working with SwiftData models and queries, writing Swift tests, debugging with breakpoints, profiling with Instruments, distributing via TestFlight, or building for visionOS and ML features.

🇺🇸|EnglishTranslated
17
Mobile Developmentgetsentry/agent-skills

sentry-react-native-setup

Setup Sentry in React Native using the wizard CLI. Use when asked to add Sentry to React Native, install @sentry/react-native, or configure error monitoring for React Native or Expo apps.

🇺🇸|EnglishTranslated
17
Mobile Developmentsoftware-mansion/react-na...

gesture-handler-3-migration

Migrates files containing React Native components which use the React Native Gesture Handler 2 API to Gesture Handler 3.

🇺🇸|EnglishTranslated
17
Mobile Developmentmichaelboeding/skills

android-to-ios

Use Android/Kotlin code as the source of truth and implement the equivalent feature in iOS/Swift. Understands the feature behavior, data structures, and logic from Android, then creates idiomatic iOS code that matches the target codebase's existing patterns. Use when porting features from Android to iOS or ensuring platform consistency.

🇺🇸|EnglishTranslated
17
Mobile Developmentdralgorhythm/claude-agent...

swift

Write Swift code for iOS/macOS following best practices. Use when developing with SwiftUI, UIKit, or Swift packages. Covers type safety, concurrency, and tooling.

🇺🇸|EnglishTranslated
17
Mobile Developmentthedivergentai/gd-agentic...

godot-adapt-desktop-to-mobile

Expert patterns for porting desktop games to mobile including touch control schemes (virtual joystick, gesture detection), UI scaling for small screens, performance optimization for mobile GPUs, battery life management, and platform-specific features. Use when creating mobile ports or cross-platform mobile builds. Trigger keywords: TouchScreenButton, virtual_joystick, gesture_detector, InputEventScreenTouch, InputEventScreenDrag, mobile_optimization, battery_saving, adaptive_performance, MOBILE_ENABLED.

🇺🇸|EnglishTranslated
17
Mobile Developmentshimo4228/claude-code-lea...

swift-actor-persistence

Use when building a thread-safe data persistence layer in Swift using actors with in-memory cache and file storage.

🇺🇸|EnglishTranslated
17
Mobile Developmentcharleswiltgen/axiom

axiom-metrickit-ref

MetricKit API reference for field diagnostics - MXMetricPayload, MXDiagnosticPayload, MXCallStackTree parsing, crash and hang collection

🇺🇸|EnglishTranslated
17
Mobile Developmenttippyentertainment/skills

android-2d-development

Help design and implement 2D games and interactive apps targeting Android, using native (Kotlin/Java), game frameworks, or engines where applicable.

🇺🇸|EnglishTranslated
17
Mobile Developmentpluginagentmarketplace/cu...

platform

Android core components lifecycle, Activities, Fragments, Services, Intent system.

🇺🇸|EnglishTranslated
17
1 scripts/Checked
Mobile Developmentbradwindy/using-xcode-cli...

using-xcode-cli

Builds and manages iOS/macOS apps using xcodebuild and xcrun simctl CLI tools. Use when working with Xcode projects, running apps in simulators, managing simulator instances, taking screenshots, capturing logs, running tests, or automating builds.

🇺🇸|EnglishTranslated
17
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