Total 30,735 skills, Mobile Development has 1015 skills
Showing 12 of 1015 skills
Build, install, and test Expo/React Native apps on simulators and physical devices. Use when asked to "run on simulator", "install on device", "test on phone", "run detox", "preview build", or "build and test".
Use when building ANY 2D or 3D game, game prototype, or interactive simulation with SpriteKit, SceneKit, or RealityKit. Covers scene graphs, ECS architecture, physics, actions, game loops, rendering, SwiftUI integration, SceneKit migration.
Encode and decode Swift types to and from JSON, property lists, and other external representations using Codable, JSONEncoder, and JSONDecoder. Use when implementing API response parsing, custom CodingKeys for key remapping, custom init(from:) or encode(to:) for complex transformations, nested or flattened JSON structures, heterogeneous array decoding, date and data decoding strategies, lossy array wrappers, Codable integration with URLSession, SwiftData, or UserDefaults, or when configuring encoder/decoder output formatting and key strategies.
Sets up Renovate automated dependency updates for Tuist iOS projects. Detects integration style (Project.swift-based or Tuist/Package.swift-based), handles registry vs URL packages, and creates renovate.json plus an optional GitHub Actions workflow. Use when you want to automate dependency bump PRs for a Tuist project.
Swift language structures including collections, optionals, closures, generics, control flow, and core language features.
Swift Combine framework for reactive programming, handling asynchronous events with publishers, subscribers, and operators.
Swift style guidelines covering naming conventions, code organization, and best practices for writing idiomatic Swift code.
Swift modern concurrency with async/await, Task, Actor, Swift 6 strict mode, Sendable, and structured concurrency patterns.
SwiftUI framework concepts including property wrappers, state management, and reactive UI patterns.
Apply platform accessibility best practices to SwiftUI, UIKit, and AppKit code. Essential companion to any SwiftUI, UIKit, or AppKit skill — always use together. Use whenever writing, editing, or reviewing ANY SwiftUI views, UIKit view controllers, AppKit views/window controllers, or platform UI — even when the user doesn't mention accessibility. Also use when the user mentions VoiceOver, Voice Control, Dynamic Type, Reduce Motion, screen reader, a11y, WCAG, accessibility audit, Nutrition Labels, accessibilityLabel, UIAccessibility, NSAccessibility, assistive technologies, or Switch Control. Not for server-side Swift, non-UI packages, or CLI tools.
wot-ui uni-app 组件库开发指南。当用户询问 wot-ui 组件使用、配置、示例或 API 时使用此技能。
Comprehensive Flutter development guidelines covering architecture, state management, performance optimization, testing, and cross-platform best practices. Use when building, refactoring, or reviewing Flutter applications for mobile, web, and desktop platforms. Covers widget patterns, Riverpod/BLoC state management, navigation with go_router, Firebase integration, platform channels, custom painting, animations, CI/CD, and production deployment.