Total 53,505 skills, Mobile Development has 1623 skills
Showing 12 of 1623 skills
Guides the agent through migrating an existing Ionic or Capacitor project away from Ionic Appflow. Use when detecting Appflow live updates, cloud builds, or store deployment flows and replacing them with Capgo live updates plus the repository's CI/CD and store publishing setup. Do not use for Ionic Enterprise SDK plugin migration or for setting up a fresh Capacitor project from scratch.
Expo and React Native done right. Expo Router, EAS Build, native modules, platform-specific patterns, and navigation.
Master React Native styling, navigation, and Reanimated animations for cross-platform mobile development. Use when building React Native apps, implementing navigation patterns, or creating performant animations.
Use XcodeBuildMCP to build, run, launch, and debug the current iOS project on a booted simulator. Trigger when asked to run an iOS app, interact with the simulator UI, inspect on-screen state, capture logs/console output, or diagnose runtime behavior using XcodeBuildMCP tools.
Reviews HealthKit code for authorization patterns, query usage, background delivery, and data type handling. Use when reviewing code with import HealthKit, HKHealthStore, HKSampleQuery, HKObserverQuery, or HKQuantityType.
Use when working with ANY data persistence, database, axiom-storage, CloudKit, migration, or serialization. Covers SwiftData, Core Data, GRDB, SQLite, CloudKit sync, file storage, Codable, migrations.
Use when debugging navigation not responding, unexpected pops, deep links showing wrong screen, state lost on tab switch or background, crashes in navigationDestination, or any SwiftUI navigation failure - systematic diagnostics with production crisis defense
Complete guide to publishing Capacitor apps to Apple App Store and Google Play Store. Covers app preparation, screenshots, metadata, review guidelines, and submission process. Use this skill when users are ready to publish their app.
Design and implement beautiful, fluid Liquid Glass interfaces in Expo React Native apps. Covers four paths: (1) expo-glass-effect for UIKit-backed glass surfaces, (2) @expo/ui SwiftUI integration for native SwiftUI glass modifiers and advanced transitions, (3) Expo Router unstable native tabs for system Liquid Glass tab bars, and (4) @callstack/liquid-glass as a third-party alternative. Use when tasks mention "liquid glass", "glass effect", "frosted/translucent UI", "iOS 26 design", "native tabs", "expo-ui", "SwiftUI in Expo", or when shipping Apple-style glass with robust fallbacks, accessibility checks, HIG-aware design decisions (Foundations, Patterns, Components, Inputs), and cross-platform degradation.
Expert patterns for RPG/action ability systems including cooldown strategies, combo systems, ability chaining, skill trees with prerequisites, upgrade paths, and resource management. Use when implementing unlockable abilities, character progression, or complex skill systems. Trigger keywords: PlayerAbility, AbilityManager, cooldown, SkillTree, SkillNode, prerequisites, can_use, execute, ComboSystem, ability_chain, global_cooldown, charge_system, upgrade_path.
Build on-device AI into React Native apps using ExecuTorch. Provides hooks for LLMs, computer vision, OCR, audio processing, and embeddings without cloud dependencies. Use when building AI features into mobile apps - AI chatbots, image recognition, speech processing, or text search.
Xcode 26 and Apple platform update notes with a focus on Liquid Glass, Foundation Models Framework, and Apple Intelligence. Use when asked to explain, summarize, compare, or implement Xcode 26 era framework changes across SwiftUI, UIKit, AppKit, Foundation, App Intents, StoreKit, MapKit, WidgetKit, visionOS, or Swift language features.