Total 52,201 skills, Mobile Development has 1591 skills
Showing 7 of 1591 skills
Write Unity 6 C# gameplay scripts: the MonoBehaviour lifecycle (Awake/OnEnable/Start/Update/FixedUpdate/LateUpdate), GameObject and component access, coroutines, and Inspector serialization. Use when creating or editing .cs scripts in a Unity project, or when the user mentions MonoBehaviour, Start/Update, GetComponent, SerializeField, coroutines, or "Unity script".
Debug Flutter applications systematically with this comprehensive troubleshooting skill. Covers RenderFlex overflow errors, setState() after dispose() issues, null check operator failures, platform channel problems, build context errors, and hot reload failures. Provides structured four-phase debugging methodology with Flutter DevTools, widget inspector, performance profiling, and platform-specific debugging for Android, iOS, and web targets.
Refactor Flutter/Dart code to improve maintainability, readability, and performance. This skill applies Dart 3 features like records, patterns, and sealed classes, implements proper state management with Riverpod or BLoC, and uses Freezed for immutable models. It addresses monolithic widgets, missing const constructors, improper BuildContext usage, and deep nesting. Apply when you notice widgets doing too much, performance issues from unnecessary rebuilds, or legacy Dart 2 patterns.
Debug React Native issues systematically. Use when encountering native module errors like "Native module cannot be null", Metro bundler issues including port conflicts and cache corruption, platform-specific build failures for iOS CocoaPods or Android Gradle, bridge communication problems, Hermes engine bytecode compilation failures, red screen fatal errors, or New Architecture migration issues with TurboModules and Fabric renderer.
Debug SwiftUI application issues systematically. This skill helps diagnose and resolve SwiftUI-specific problems including view update failures, state management issues with @State/@Binding/@ObservedObject, NavigationStack problems, memory leaks from retain cycles, preview crashes, Combine publisher issues, and animation glitches. Provides Xcode debugger techniques, Instruments profiling, and LLDB commands for iOS/macOS development.
Refactor React Native and TypeScript code to improve maintainability, readability, and performance for cross-platform mobile applications. This skill transforms complex mobile code into clean, well-structured solutions following React Native New Architecture patterns including Fabric, TurboModules, and JSI. It addresses FlatList performance issues, prop drilling, platform-specific code organization, and inline styles. Leverages Expo SDK 52+ features, React Navigation v7, and Reanimated for smooth 60fps animations.
Drive Unity 6 character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK. Use when wiring an Animator, setting parameters from script (SetFloat/SetBool/SetTrigger), building blend trees, or when the user mentions Animator, Mecanim, state machine, blend tree, or .controller.