Total 50,341 skills, Mobile Development has 1530 skills
Showing 6 of 1530 skills
Use this skill when working with Unreal Engine animation: AnimInstance, montage playback, blend space, state machine, anim notify, IK, AnimGraph, skeletal mesh, or linked anim graphs. See references/anim-notify-reference.md for notify patterns and references/locomotion-setup.md for locomotion setup. For montage integration with GAS, see ue-gameplay-abilities.
Automate multi-locale marketing screenshot capture for SwiftUI iOS apps with in-app capture system, demo data seeding, and element rendering.
Helps developers integrate, debug, and resolve Play Engage SDK implementation issues. Use when adding Engage SDK support, generating publishing code, mapping data classes to entities, or fixing SDK-related errors.
Implements Syncfusion .NET MAUI Color Picker (SfColorPicker). Use when implementing color picker functionality, color selection UI, palette mode, spectrum mode, or alpha slider configuration in .NET MAUI applications. Covers inline rendering, popup customization, color changed events, localization, and liquid glass effect.
Implements Syncfusion .NET MAUI ListView (SfListView). Use when displaying lists or collections of data in MAUI applications, implementing data grids, creating scrollable item lists, or adding sorting/filtering/grouping. Covers item selection, layout customization, swipe actions, pull-to-refresh, load more, and drag-drop items.
Use custom PNG icons in Android apps instead of library icons. Enforces placeholder usage, standard directory, and PROJECT_ICONS.md tracking. Applies to Jetpack Compose and XML layouts.