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All Skills

Total 50,367 skills, Mobile Development has 1530 skills

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Showing 12 of 1530 skills

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Mobile Developmentthedivergentai/gd-agentic...

godot-adapt-2d-to-3d

Expert patterns for migrating 2D games to 3D including node type conversions, camera systems (third-person, first-person, orbit), physics layer migration, sprite-to-model art pipeline, and control scheme adaptations. Use when porting 2D projects to 3D or adding 3D elements. Trigger keywords: CharacterBody2D to CharacterBody3D, Area2D to Area3D, Camera2D to Camera3D, Vector2 to Vector3, collision_layer migration, sprite to MeshInstance3D, 2D to 3D conversion.

🇺🇸|EnglishTranslated
5
Mobile Developmentcharleswiltgen/axiom

axiom-xcode-mcp-ref

Reference — all 20 Xcode MCP tools with parameters, return schemas, and examples

🇺🇸|EnglishTranslated
5
Mobile Developmentabelv22/project-foundatio...

capacitor-android

Expert in Capacitor cross-platform development and Android native Java code for background services and battery optimization.

🇺🇸|EnglishTranslated
5
Mobile Developmentonekeyhq/app-monorepo

perf-optimizer

Systematic performance optimization and regression debugging for OneKey mobile app (iOS). Use when: (1) Fixing performance regressions - when metrics like tokensStartMs, tokensSpanMs, or functionCallCount have regressed and need to be brought back to normal levels, (2) Improving baseline performance - when there's a need to optimize cold start time or reduce function call overhead, (3) User requests performance optimization/improvement/debugging for the app's startup or home screen refresh flow.

🇺🇸|EnglishTranslated
5
Mobile Developmentsovranbitcoin/sovran

animation-with-react-compiler

Provides React Native Reanimated guidelines for using shared values with React Compiler. Applies to tasks involving useSharedValue, shared values, React Compiler compatibility, or accessing/modifying shared value values.

🇺🇸|EnglishTranslated
5
Mobile Developmentcharleswiltgen/axiom

axiom-synchronization

Use when needing thread-safe primitives for performance-critical code. Covers Mutex (iOS 18+), OSAllocatedUnfairLock (iOS 16+), Atomic types, when to use locks vs actors, deadlock prevention with Swift Concurrency.

🇺🇸|EnglishTranslated
4
Mobile Developmentpproenca/dot-skills

react-native-elements-best-practices

React Native Elements UI component library best practices for performance, theming, and proper component usage. Use when building React Native apps with RNE, configuring themes, optimizing lists with ListItem, or reviewing RNE component code.

🇺🇸|EnglishTranslated
4
Mobile Developmentestevg/skills

creating-reanimated-animations

Generate React Native Reanimated animation code for React Native apps. Use when user asks to create, implement, or add animations in React Native — including transitions, gestures, scroll-linked effects, layout animations, layout transitions, entering/exiting animations, CSS animations, CSS transitions, shared element transitions, color animations, parallax, fade, slide, scale, spring, timing, decay, keyframes, worklets, accordion, bottom sheet, flip card, collapsing header, or any motion effect using react-native-reanimated. Also use for integrating react-native-gesture-handler with Reanimated, understanding worklets, animating between screens, testing animations with Jest, or checking which properties are animatable.

🇺🇸|EnglishTranslated
4
Mobile Developmentfadinglight9291117/arkts_...

arkts-development

HarmonyOS ArkTS application development with ArkUI declarative UI framework. Use when building HarmonyOS/OpenHarmony apps, creating ArkUI components, implementing state management with decorators (@State, @Prop, @Link), migrating from TypeScript to ArkTS, or working with HarmonyOS-specific APIs (router, http, preferences). Covers component lifecycle, layout patterns, and ArkTS language constraints.

🇺🇸|EnglishTranslated
4
Mobile Developmentjohnrogers/claude-swift-e...

swiftui-advanced

Use when implementing gesture composition (simultaneous, sequenced, exclusive), adaptive layouts (ViewThatFits, AnyLayout, size classes), or choosing architecture patterns (MVVM vs TCA vs vanilla, State-as-Bridge). Covers advanced SwiftUI patterns beyond basic views.

🇺🇸|EnglishTranslated
4
Mobile Developmentcharleswiltgen/axiom

axiom-xcode-mcp-setup

Xcode MCP setup — enable mcpbridge, per-client config, permission handling, multi-Xcode targeting, troubleshooting

🇺🇸|EnglishTranslated
4
Mobile Developmentpeterbamuhigire/skills-we...

jetpack-compose-ui

Jetpack Compose UI standards for beautiful, sleek, minimalistic Android apps. Enforces Material 3 design, unidirectional data flow, state hoisting, consistent theming, smooth animations, and performance patterns. Use when building or reviewing Compose UI code to ensure modern, user-friendly, fast-loading interfaces that are standard across all apps.

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4
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