Total 53,674 skills, Mobile Development has 1625 skills
Showing 12 of 1625 skills
Use when automating iOS Simulator UI interactions beyond simctl capabilities. Reference for AXe CLI covering accessibility-based tapping, gestures, text input, screenshots, video recording, and UI tree inspection.
Expert in building cross-platform apps with Flutter 3+. Specializes in Dart, Riverpod, Flame (Game Engine), and FFI (Native Integration).
Build, debug, and optimize RealityKit scenes for visionOS, including entity/component setup, rendering, animation, physics, audio, input, attachments, and custom systems. Use when implementing RealityKit features or troubleshooting ECS behavior on visionOS.
Master UIKit - Views, controllers, navigation, Auto Layout, animations
Complete guide to implementing deep links and universal links in Capacitor apps. Covers iOS Universal Links, Android App Links, custom URL schemes, and navigation handling. Use this skill when users need to open their app from links.
Use when porting OpenGL/DirectX to Metal - translation layer vs native rewrite decisions, migration planning, anti-patterns
Android/Kotlin 코드를 리뷰하고 개선점을 제안합니다. 코드 리뷰, 안드로이드 리뷰, Kotlin 리뷰 요청 시 사용됩니다.
Guide to using Ionic Framework components for beautiful native-looking Capacitor apps. Covers component usage, theming, platform-specific styling, and best practices for mobile UI. Use this skill when users need help with Ionic components or mobile UI design.
Ionic Capacitor mobile app development with Angular, React, or Vue. RevenueCat payments, AdMob ads, i18n localization, onboarding flow, paywall, and Ionic Tabs navigation.
Expert blueprint for party games including minigame resource system (define via .tres files), local multiplayer input (4-player controller management), asymmetric gameplay (1v3 balance), scene management (clean minigame loading/unloading), persistent scoring (track wins across rounds), and split-screen rendering (SubViewport per player). Use for Mario Party-style games or WarioWare collections. Trigger keywords: party_game, minigame_collection, local_multiplayer, asymmetric_gameplay, split_screen, dynamic_input_mapping.
A comprehensive skill for uni-ad monetization in uni-app. Use this skill to integrate ads, configure ad types, handle ad events, and follow official uni-ad documentation.
React Native animated component library reference for Reacticx - 90+ production-ready components with Reanimated and Skia. Triggers on reacticx, reactix, or requests for animated React Native UI components (shaders, carousels, bottom sheets, toggles, pickers, loaders, etc).