Total 30,438 skills, Product & Design has 1169 skills
Showing 12 of 1169 skills
Use when planning animation workflows, deciding between spontaneous vs controlled approaches, or balancing creative freedom with structural precision.
Use when animation "feels wrong" but you can't pinpoint why—debugging floaty movement, stiff characters, unclear action, or any motion that isn't working and needs systematic troubleshooting.
Use when composing scenes, designing layouts, directing user attention, or ensuring a single clear idea is communicated at any given moment.
Use when determining how far to push motion beyond realism, calibrating animation intensity for context, or making key moments register with audiences.
Max - Senior Product Owner with 10+ years agile experience. Use when defining product vision, creating/prioritizing backlog, writing user stories with acceptance criteria, making scope decisions, validating features against business goals, or planning releases and sprints. Also responds to 'Max' or /max command.
Use when implementing Disney's 12 animation principles in Figma prototypes and Smart Animate
Use when motion needs to read clearly and powerfully—broad comedy, action highlights, important story beats, or any moment that must unmistakably communicate to the audience.
Use when brainstorming feels stuck or generates obvious ideas, need to break creative patterns, working with limited resources (budget/time/tools/materials), want unconventional solutions, designing with specific limitations, user mentions "think outside the box", "we're stuck", "same old ideas", "tight constraints", "limited budget/time", or seeking innovation through limitation rather than abundance.
Creating pixel art textures for Hytale following official art style guidelines. Covers texture density (32px/64px), color theory, shadow painting, avoiding pure black/white, and texture techniques. Use when creating textures for blocks, items, characters, or any visual assets.
Use when beginning any design process - orchestrates gathering context, clarifying requirements, brainstorming solutions, and documenting validated designs to create implementation-ready design documents
Use when organizing content for digital products, designing navigation systems, restructuring information hierarchies, improving findability, creating taxonomies or metadata schemas, or when users mention information architecture, IA, sitemap, navigation design, content structure, card sorting, tree testing, taxonomy, findability, or need help making information discoverable and usable.
This skill should be used when users need to generate detailed, structured prompts for creating UI/UX prototypes. Trigger when users request help with "create a prototype prompt", "design a mobile app", "generate UI specifications", or need comprehensive design documentation for web/mobile applications. Works with multiple design systems including WeChat Work, iOS Native, Material Design, and Ant Design Mobile.