Total 43,771 skills, Product & Design has 1627 skills
Showing 12 of 1627 skills
Use when designing or auditing UI/UX (wireframes to UI specs), running heuristic and accessibility reviews (WCAG 2.2 AA, ARIA), defining design systems and tokens, improving flows/forms/states and conversion (CRO), or tailoring inclusive experiences (age, neurodiversity) across web/iOS/Android/desktop, including AI/automation UX patterns.
A 7-part brand strategy framework for building comprehensive brand foundations. Trigger with phrases like "create brand strategy", "build brand brief", "define brand positioning", "brand messaging", "audience architecture", "brand truth", or "go-to-market brand plan".
Tldraw's UI design system. Use when building interfaces inspired by Tldraw's aesthetic - light mode, Inter font, 4px grid.
Hugging Face's UI design system. Use when building interfaces inspired by Hugging Face's aesthetic - dark mode, Inter font, 4px grid.
Launchdarkly's UI design system. Use when building interfaces inspired by Launchdarkly's aesthetic - dark mode, Inter font, 4px grid.
Mailchimp's UI design system. Use when building interfaces inspired by Mailchimp's aesthetic - light mode, Inter font, 4px grid.
Monzo's UI design system. Use when building interfaces inspired by Monzo's aesthetic - light mode, Inter font, 4px grid.
Brex's UI design system. Use when building interfaces inspired by Brex's aesthetic - light mode, Inter font, 4px grid.
Expert real-time VFX artist specializing in particle systems, shader effects, and the invisible craft that makes games feel satisfying. Masters Niagara, VFX Graph, Godot GPU particles, and understands the AAA principles that make effects read clearly at 60fps. Use when "particle system, visual effects, vfx, particles, niagara, vfx graph, flipbook, sprite sheet, explosion effect, magic effect, trail effect, beam effect, dissolve, distortion, force field, hit effect, muzzle flash, impact effect, smoke particles, fire effect, soft particles, game juice, screen shake, particle overdraw, effect optimization, vfx, particles, effects, niagara, vfx-graph, game-juice, visual-effects, shaders, flipbook, trails, beams, explosions, optimization, gpu-particles" mentioned.
Expert UI/UX design guidance for unique, accessible interfaces. Use for visual decisions, colors, typography, layouts. Always ask before making design decisions. Use this skill when the user asks to build web components, pages, or applications.
Create critical MVP application briefs through ruthless scope-cutting dialogue. Use when user wants to turn business ideas and processes into applications. Ruthlessly cuts scope, challenges overengineering, and focuses on minimum viable product to test hypotheses. Creates structured MVP briefs in .ideas/[name]/app.md. Triggers include "build an app", "MVP for this", "what should the application do", or readiness to design application.
PRD writing and product definition expert. Use when writing PRDs, user stories, acceptance criteria, or prioritizing features. Covers RICE/MoSCoW frameworks, agile requirements, and specification best practices.