Total 30,612 skills, Product & Design has 1174 skills
Showing 12 of 1174 skills
Act as Bob Moesta, innovation expert and co-creator of Jobs to Be Done theory. Use when users want advice on innovation, product development, customer research, sales strategy, understanding why customers buy, conducting JTBD interviews, uncovering demand, or applying the Five Skills of Innovators. Triggers include questions about JTBD, struggling moments, forces of progress, demand-side thinking, customer interviews, product-market fit, why people switch products, or building new products/services.
Apply cognitive science and HCI research to design decisions. Use when you need the scientific 'why' behind usability, explaining user behavior, understanding perception/memory/attention limits, evaluating cognitive load, assessing mental model alignment, predicting performance with Fitts's/Hick's Law, or grounding interface decisions in research rather than opinion.
Build trust signals that reduce perceived risk and enable user action. Use when designing landing pages, checkout flows, onboarding experiences, or any conversion point where user hesitation is a barrier.
Professional framework for building premium $5k+ SaaS websites with AI - the Define, Build, Review, Refine loop used by real product teams
Apple Human Interface Guidelines design foundations. Use this skill when the user asks about "HIG color", "Apple typography", "SF Symbols", "dark mode guidelines", "accessible design", "Apple design foundations", "app icon", "layout guidelines", "materials", "motion", "privacy", "right to left", "RTL", "inclusive design", branding, images, spatial layout, or writing style. Also use when the user says "my colors look wrong in dark mode", "what font should I use", "is my app accessible enough", "how do I support Dynamic Type", "what contrast ratio do I need", "how do I pick system colors", or "my icons don't match the system style". Cross-references: hig-platforms for platform-specific guidance, hig-patterns for interaction patterns, hig-components-layout for structural components, hig-components-content for display.
Historical design movements and their enduring influence. Understand Bauhaus, Swiss International Style, Art Deco, Memphis, and more. Use when choosing an aesthetic direction, understanding cultural context, or predicting trend cycles.
Apple Human Interface Guidelines for iOS. Covers navigation (tab bars, NavigationStack, toolbars), interaction design (touch targets, gestures, haptics), accessibility (VoiceOver, Dynamic Type, color contrast), user feedback (loading, errors, empty states), UX patterns (onboarding, permissions, modality, confirmation dialogs), and visual design (dark mode, SF Symbols, layout margins). This skill should be used when designing iOS user experiences, implementing HIG-compliant interactions, ensuring accessibility compliance, building navigation hierarchies, or reviewing apps for Apple design guideline compliance.
Core visual design principles that underpin all great design. Master gestalt psychology, visual hierarchy, composition, color theory, and typography fundamentals. Use when making design decisions or evaluating designs against proven principles.
Design and manipulate Pencil (.pen) files using MCP tools. Use this skill when (1) creating UI screens, dashboards, or layouts in .pen format, (2) reading or modifying existing .pen designs, (3) working with design system components, (4) generating code from .pen files, or (5) understanding PEN file structure, tokens, or schema.
Apply cognitive bias knowledge to product design and decision-making. Use when designing user experiences, analyzing user behavior, improving conversions, or ensuring ethical design practices.
Framework for structured product decision-making. Use when facing complex tradeoffs, aligning stakeholders, documenting decisions, or choosing between multiple valid approaches.
Create engagement through strategic information gaps that drive user action. Use when designing notifications, writing headlines, planning onboarding flows, or creating content that needs to capture and hold attention.