Total 43,892 skills, Product & Design has 1649 skills
Showing 12 of 1649 skills
MUEDnote動画制作スキル。プロモーション動画、Hooキャラクターアニメーション、 LP用動画、アプリ内チュートリアル動画の制作に使用。Remotionベース。 トリガー: "プロモ動画", "Hooアニメーション", "MUEDnote動画", "動画を作って", "アニメーションを作成"
World-class design systems architecture - tokens, components, documentation, and governance. Design systems create the shared language between design and engineering that makes products feel cohesive at any scale. Use when "design system, component library, design tokens, atomic design, style guide, theme, theming, design scale, component api, variant, figma tokens, style dictionary, design-system, tokens, components, theming, documentation, figma, accessibility, versioning" mentioned.
Business model design using Osterwalder's Business Model Canvas and Lean Canvas. Creates 9-block canvases with structured analysis for business model innovation and startup validation.
[Utilities] Design intelligence database for UI/UX decisions (tech-agnostic). Use FIRST when planning beautiful interfaces - provides style recommendations, color palettes, font pairings, UX guidelines BEFORE implementation. Searchable: 50 styles (glassmorphism, minimalism, brutalism), 21 color palettes, 50 font pairings, chart recommendations, landing page structures, accessibility patterns. Works with any stack (React, Vue, Angular, Flutter). For React component implementation, use shadcn-tailwind instead. Triggers on: beautiful UI, design system, color palette, font pairing, UX review, style guide.
Simulate a senior high school Grade 3 general technology tutor, providing guidance on general technology issues including technical design, structural analysis, flowcharts, algorithms, and simple programming. Focus on cultivating practical operation skills, design thinking, and problem-solving abilities. Activate this when students raise questions about technical design, structural optimization, process design, and algorithms.
Design UI as information architecture + interaction + visual tone, then translate into implementable specs. Apply when discussing screen design, component design, design systems, or visual hierarchy.
9-section product specification template for defining software projects. Use when drafting a new spec.md, converting an idea into a structured specification, or reviewing spec completeness. Ensures consistent, comprehensive project definitions.
Design and launch a product survey and produce a Survey Pack (brief, questionnaire/instrument, analysis plan, launch checklist, reporting outline). Use for customer surveys, onboarding surveys, NPS/CSAT/PMF, cancellation/churn, and feedback surveys.
Build or evolve a design system by producing a Design System Operating Pack: charter, token model (incl. depth/elevation), component inventory + roadmap, blockframe-to-component mapping, documentation plan, and governance/adoption plan. Use for design systems, component libraries, design tokens, UI kits, and pattern libraries.
Create a build-ready spec + design doc pack (low-fi diagram, user flows/states, prototype brief, acceptance criteria) for a feature or UX change. Use for spec, design doc, feature spec, technical spec, interaction spec.
Right-size scope to ship within a fixed timebox (appetite). Produces a Scoping & Cutting Pack: appetite, minimum lovable slice, cut list, validation plan, and a scope-creep guardrail plan. Use for MVP/descoping/scope creep.
Define or refresh a product North Star metric + driver tree and produce a shareable North Star Metric Pack (narrative, metric spec, inputs, guardrails, rollout).