Total 43,865 skills, Product & Design has 1646 skills
Showing 12 of 1646 skills
Work with Figma .fig design files and the running OpenPencil editor — inspect structure, query nodes, analyze design tokens, export images/SVG/JSX, and modify designs programmatically. Use when asked to open, inspect, export, analyze, or edit .fig files, or to control the running OpenPencil app.
Use when designing animations for fitness apps, wellness platforms, workout trackers, or meditation experiences
Use this skill when asked to review text and user-facing strings within the codebase. It ensures that these strings follow rules on clarity, usefulness, brevity and style.
Comprehensive UI and UX design principles for software development. This skill should be used when designing interfaces, implementing user interactions, ensuring accessibility, optimizing performance, and creating responsive layouts. Triggers on tasks involving UI components, user experience flows, accessibility requirements, responsive design, or design system implementation.
Discover your Crown — the positioning statement that declares what territory you rule. This is the fifth element of the World Code framework. Use when someone says "define my positioning", "market position", "what territory do I own", "crown element", or "what do I actually do".
Unified UI/UX operating system for planning, designing, implementing, and auditing modern interfaces across web and mobile stacks. Use when requests involve creating, redesigning, reviewing, fixing, or optimizing pages/components (landing pages, dashboards, SaaS apps, admin panels, e-commerce, portfolios, blogs, mobile screens) and require strong visual direction plus accessibility, interaction, performance, and responsive quality.
Analyze card sorting results to inform information architecture and navigation structure. Use after conducting open or closed card sort studies.
Choose the right prototyping fidelity and method for the design question.
Generate structured documentation templates for components, patterns, or guidelines within a design system.
Create refined user personas from research data with demographics, goals, frustrations, and behavioral patterns. Use when synthesizing user research into actionable persona profiles for design decisions.
Design effective dark mode interfaces with proper color adaptation, contrast, and elevation.
Design rigorous A/B tests with hypotheses, variants, metrics, and sample size calculations.