Total 50,487 skills, Product & Design has 1909 skills
Showing 12 of 1909 skills
Analyze what customers truly need by discovering the "job" they hire your product to do. Use when the user mentions "customer discovery", "why customers churn", "what job does this solve", "competing against luck", or "product-market fit". Covers JTBD interviews, competition analysis, and jobs-oriented roadmaps. For product positioning, see obviously-awesome. For rapid validation, see design-sprint. Trigger with 'jobs', 'to', 'be'.
Run a structured 5-day process to prototype, test, and validate product ideas with real users. Use when the user mentions "design sprint", "validate in a week", "rapid prototype", "test with users", or "de-risk before building". Covers mapping, sketching, deciding, prototyping, and testing. For ongoing experimentation, see lean-startup. For customer job analysis, see jobs-to-be-done. Trigger with 'design', 'sprint'.
Explain the same design observation to a designer, a developer, and a non-technical stakeholder. Same insight, three languages. Use when working cross-functionally or presenting design decisions to mixed audiences.
Scale, weight, line height, and tracking as a coherent system. Use when building type scales, auditing typography consistency, or diagnosing why text feels off.
Designer's eye plan review — interactive, like CEO and Eng review. Rates each design dimension 0-10, explains what would make it a 10, then fixes the plan to get there. Works in plan mode. For live site visual audits, use /design-review. Use when asked to "review the design plan" or "design critique". Proactively suggest when the user has a plan with UI/UX components that should be reviewed before implementation.
When the user wants to improve their app's onboarding experience, increase activation rate, reduce Day 1 drop-off, or optimize the first-run flow. Use when the user mentions "onboarding", "first-run", "activation", "tutorial", "day 1 retention", "new user flow", "permission prompts", "sign-up conversion", "onboarding funnel", or "users dropping off early". For overall retention strategy, see retention-optimization. For paywall placement, see monetization-strategy.
Guide a user through Stanford Biodesign's needs-finding process to define, scope, and refine a rigorous health-app need statement without jumping prematurely to solutions.
Build or update a professional-grade design system in Figma from a codebase. Use when the user wants to create variables/tokens, build component libraries, set up theming (light/dark modes), document foundations, or reconcile gaps between code and Figma. This skill teaches WHAT to build and in WHAT ORDER — it complements the `figma-use` skill which teaches HOW to call the Plugin API. Both skills should be loaded together.
Prioritization frameworks — RICE, WSJF, ICE, MoSCoW, and opportunity cost scoring for backlog ranking. Use when prioritizing features, comparing initiatives, justifying roadmap decisions, or evaluating trade-offs between competing work items.
Extract design DNA from existing app screenshots or live URLs using Google Stitch. Produces color palettes, typography specs, spacing tokens, and component patterns as design-tokens.json or Tailwind config. Use when auditing an existing design, creating a design system from a live app, or ensuring new pages match an established visual identity.
Design social media assets with Efecto — Instagram posts, carousels, stories, YouTube thumbnails, TikTok covers, Twitter/X images, LinkedIn slides, Pinterest pins, and Facebook graphics. Use when asked to "design a post", "create a carousel", "make a thumbnail", "design social media", or any social content task. Requires Efecto MCP server.
Turn a product idea into a manual-first process you can start delivering today. Use when you have an idea and want to figure out how to deliver value by hand before writing any code.