Total 43,811 skills, Product & Design has 1627 skills
Showing 12 of 1627 skills
Extract and structure fuzzy product ideas into validated problem statements, target users, and jobs-to-be-done. Use when a user has a raw idea, concept, or solution in mind but hasn't clearly articulated the problem, target user, or assumptions. This skill helps users communicate context to coding agents more effectively, reducing iteration cycles and "that's not what I meant" moments.
Generate character design drawings that serve the narrative and core essence of characters, adopting a 16:9 horizontal three-view mode. It is anti-template and anti-cliché, enabling characters to have memorable points and high recognition.
Structure a spoken PM product-sense answer with assumptions, segmentation, pain-point prioritization, and MVP tradeoffs. Use when practicing design, improve, or build-next interview questions.
Use when the user needs user research methodologies, persona development, journey mapping, usability testing plans, or information architecture analysis. Triggers: user says "user research", "persona", "journey map", "usability test", "card sort", "heuristic evaluation", "information architecture", "user interview", understanding user behavior.
Use when need systematic innovation through comprehensive solution space exploration, resolving technical contradictions (speed vs precision, strength vs weight, cost vs quality), generating novel product configurations, exploring all feasible design alternatives before prototyping, finding inventive solutions to engineering problems, identifying patent opportunities through parameter combinations, or when user mentions morphological analysis, Zwicky box, TRIZ, inventive principles, technical contradictions, systematic innovation, or design space exploration.
When the user wants to create, optimize, or audit the API introduction/overview page. Also use when the user mentions "API page," "API landing page," "/api page," "API overview," "developer landing," "API marketing," or "API for developers." Note: API documentation (endpoint reference) lives in docs; use docs-page-generator.
Conduct an interactive discovery interview to produce a structured product specification. Triggers: write a spec, PRD, feature spec, requirements, product requirements, scope a project, brainstorm a feature, flesh out an idea, plan a new project. Uses AskUserQuestion for all user choices; WebSearch/WebFetch when the user wants research. Outputs: user stories, acceptance criteria, technical constraints, prioritized requirements in docs/specs/ per SPEC_TEMPLATE.md. Do NOT use for: implementation, code review, debugging, refactors, or when the user already has a complete spec they only want edited.
Builds brand identity systems — color palettes, typography, design tokens, logo guidelines, and visual language with usage rules and component specs. Produces `.agents/design/brand-system.md`. Not for writing marketing copy (use content-create) or mapping user flows (use user-flow). For campaign planning, see imc-plan. For audience research, see icp-research.
Used when applying the SCAMPER creative thinking framework to systematically generate innovative ideas for products, services, processes, or concepts. It is triggered by requests involving SCAMPER (奔驰法), creative ideation, innovative thinking, product improvement, service optimization, brainstorming, systematic innovation, or when users want to explore multiple creative perspectives for an existing object, service, or business model.
Synthesizes user research interviews into actionable insights, patterns, and recommendations. Use after conducting user interviews, customer calls, or usability sessions to extract and communicate findings.
Generates an evidence-calibrated product or marketing persona using the canonical v2.5 output contract. Use when shaping artifact perspective, stress-testing decisions, or framing product and GTM strategy.
Build brand identities -- visual systems, color palettes, typography, voice/tone, brand guidelines. Activate for branding projects, rebrands, or when brand consistency is needed.