Total 50,476 skills, Product & Design has 1908 skills
Showing 12 of 1908 skills
Generate platform-optimized social media graphics and posts. Use when creating content for Instagram, Twitter, LinkedIn, TikTok, or other social platforms.
Designs UX/UI for websites and web apps: UX strategy, information architecture, user flows, wireframes, UI systems, component specs, and polished visual design. Use when the user asks to design, redesign, modernise, critique, or improve a website, landing page, web app interface, design system, style guide, or UI kit.
Plan, conduct, and synthesize high-signal user interviews and produce a User Interview Pack (recruiting plan, screener, discussion guide, notes template, synthesis report). Use for user interview, customer interview, discovery interview, JTBD switch interview, concept interview.
Design and implement Product Operations systems that help product teams scale (cadences, standard artifacts, insights pipelines, release enablement). Produces a Product Ops Operating System Pack (charter, operating model, rituals, templates, implementation plan). Use for product ops, product org scaling, standardizing roadmaps/check-ins, release management enablement.
Create a build-ready spec + design doc pack (low-fi diagram, user flows/states, prototype brief, acceptance criteria) for a feature or UX change. Use for spec, design doc, feature spec, technical spec, interaction spec.
RICE, ICE, WSJF, MoSCoW and other prioritization frameworks for product backlogs. Use when scoring features, ranking initiatives, or deciding what to build next.
Value Proposition Canvas, Jobs-to-be-Done (JTBD), Build/Buy/Partner decisions, and strategic product frameworks. Use when validating value propositions, understanding customer needs, or making strategic technology decisions.
Ship, measure, and learn effectively. Use when planning staged rollouts, setting up metrics hierarchies, running bet retrospectives, or executing GTM launches. Part of the Modern Product Operating Model collection.
UX research and design toolkit for Senior UX Designer/Researcher including data-driven persona generation, journey mapping, usability testing frameworks, and research synthesis. Use for user research, persona creation, journey mapping, and design validation.
Master typography design with font selection, type scales, hierarchy, readability, and accessibility. Create consistent, beautiful typography that works across all devices and contexts. Includes modular scales, fluid typography, variable fonts, and accessibility best practices.
Building interactive experiences that engage, challenge, and delight playersUse when "game, gamedev, game development, phaser, unity, unreal, godot, gameplay, game loop, sprites, collision, physics, player, level, tilemap, games, gamedev, interactive, gameplay, physics, engines, performance, player-experience" mentioned.
Perform a deep competitive analysis for a solopreneur business. Use when mapping competitors in detail, finding exploitable gaps, understanding competitor strategy, benchmarking your own offering, or deciding how to position against the field. Goes deeper than the broad landscape mapping in market-research — this is focused dissection of specific competitors. Trigger on "analyze my competitors", "competitive analysis", "who are my competitors", "competitor deep-dive", "how do I beat the competition", "competitive landscape", "benchmark against competitors".