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All Skills

Total 50,473 skills, Product & Design has 1908 skills

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Showing 12 of 1908 skills

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Product & Designdeanpeters/product-manage...

prioritization-advisor

Guide product managers in choosing the right prioritization framework by asking adaptive questions about product stage, team context, decision-making needs, and stakeholder dynamics. Use this to avoid

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11
Product & Designmike-coulbourn/claude-vib...

brand-typography-systems

Provides brand typography selection and hierarchy development frameworks including the Brand-First Typography Selection Process, Modular Scale System, Font Classification Matrix, Serif vs. Sans-Serif Decision Framework, Typeface Evaluation Criteria, Font Pairing Principles, WCAG accessibility requirements, and typography design tokens. Auto-activates during brand typography development, font selection, type hierarchy creation, and typography system work. Use when discussing brand typography, font selection, font pairing, type hierarchy, modular scale, typography accessibility, WCAG typography, or typography guidelines.

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11
Product & Designraintree-technology/apple...

hig-components-content

Apple Human Interface Guidelines for content display components. Use this skill when the user asks about "charts component", "collection view", "image view", "web view", "color well", "image well", "activity view", "lockup", "data visualization", "content display", displaying images, rendering web content, color pickers, or presenting collections of items in Apple apps. Also use when the user says "how should I display charts", "what's the best way to show images", "should I use a web view", "how do I build a grid of items", "what component shows media", or "how do I present a share sheet". Cross-references: hig-foundations for color/typography/accessibility, hig-patterns for data visualization patterns, hig-components-layout for structural containers, hig-platforms for platform-specific component behavior.

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11
Product & Designsebastiaanwouters/dotagen...

impeccable-onboard

Skills-only equivalent of impeccable.style /onboard. Design or improve onboarding flows, empty states, and first-time user experiences. Helps users get started successfully and understand value quickly. Use for frontend and UI design tasks.

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11
Product & Designdengineproblem/agents-mon...

brand-guidelines-doc

Эксперт по документам с руководящими принципами бренда. Используй для создания brand books, style guides, visual standards и brand identity documentation.

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11
Product & Designstoodiohq/agent-skills

figma-diagram-design

Apply professional color theming to Figma diagrams (flowcharts, decision trees, sequence diagrams, state diagrams, gantt charts). Use this skill whenever creating diagrams with the Figma:generate_diagram tool. Automatically assigns distinct colors to top-level branches, with child nodes inheriting their parent branch's color family for clear visual hierarchy.

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11
Product & Designskenetechnologies/plg-ski...

product-led-sales

When the user wants to layer sales onto a PLG motion, build PQL scoring, design sales handoffs from product usage signals, or plan a hybrid PLG + sales model. Also use when the user says "product-led sales," "PQL," "PQA," "when to add sales to PLG," or "enterprise PLG." For broader PLG strategy, see plg-strategy. For expansion revenue, see expansion-revenue.

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11
Product & Designraintree-technology/apple...

hig-components-menus

Apple HIG guidance for menu and button components including menus, context menus, dock menus, edit menus, the menu bar, toolbars, action buttons, pop-up buttons, pull-down buttons, disclosure controls, and standard buttons. Use this skill when the user says "how should my buttons look," "what goes in the menu bar," "should I use a context menu or action sheet," "how do I design a toolbar," or asks about button design, menu design, context menu, toolbar, menu bar, action button, pop-up button, pull-down button, disclosure control, dock menu, edit menu, or any menu/button component layout and behavior. Cross-references: hig-components-search, hig-components-controls, hig-components-dialogs.

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11
Product & Designnickcrew/claude-ctx-plugi...

user-journey-mapping

Create comprehensive user journey maps that identify pain points, opportunities, and emotional states across touchpoints. Use when mapping user experiences or analyzing conversion flows.

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11
Product & Designcdeistopened/opened-vault

brand-guidelines

Apply OpenEd's visual brand identity to presentations, websites, and digital materials. Specifies colors, typography, spacing, and design specifications for consistent visual branding across all OpenEd materials.

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11
Product & Designarjenschwarz/agentic-codi...

ui-ux-reviewer

Evaluate and improve user experience of interfaces (CLI, web, mobile)

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11
Product & Designcoowoolf/insighthunt-skil...

gamification-triad

Use when designing retention mechanisms, habit loops, or auditing why users drop off despite engaging with core features, to structure gamification beyond superficial badges

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11
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