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All Skills

Total 30,737 skills, Product & Design has 1178 skills

Categories

Showing 12 of 1178 skills

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Product & Designratacat/claude-skills

web-interface-design

Use when designing or reviewing web UI, implementing forms/buttons/inputs, fixing visual hierarchy issues, creating color systems, building layouts, or when interface feels cluttered, hard to read, or users don't know what to click.

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2
Product & Designkenneth-liao/ai-launchpad...

brand-guidelines

Use when users want to define, codify, or update their brand identity and connect it to design systems. Produces a self-contained user-level skill at ~/.claude/skills/{brand-slug}/SKILL.md that enforces brand guidelines whenever visual assets or written content are created.

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2
Product & Designbahayonghang/my-claude-co...

ui-ux-pro-max

UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 9 stacks.

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2
3 scripts/Checked
Product & Designgtmagents/gtm-agents

voice-of-customer

Use to design, run, and synthesize customer feedback programs tied to journey stages.

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2
Product & Designrsmdt/the-startup

brainstorm

You MUST use this before any creative work — creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements, and design before implementation.

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2
Product & Designbuiducnhat/agent-skills

brainstorm

Collaborative discovery and design framing for ambiguous or high-risk work. Use when requirements are unclear, multiple approaches are possible, or you need to turn an idea into a validated design brief before planning or coding.

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2
1 scripts/Checked
Product & Designthedivergentai/gd-agentic...

godot-genre-survival

Expert blueprint for survival games (Minecraft, Don't Starve, The Forest, Rust) covering needs systems, resource gathering, crafting recipes, base building, and progression balancing. Use when building open-world survival, crafting-focused, or resource management games. Keywords survival, needs system, crafting, inventory, hunger, resource gathering, base building.

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2
Product & Designphrazzld/claude-config

asset-generation

Programmatic visual asset pipeline for proposal-context logos and images. Uses Recraft, OpenAI Image, and Nano Banana Pro together with phase-aware breadth vs convergence.

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2
Product & Designsamhvw8/dot-claude

canvas-design

Visual art and static design creation. Outputs: .png, .pdf documents. Capabilities: poster design, infographics, visual art, design philosophy creation, composition, layout. Actions: create, design, compose, generate posters/art/infographics. Keywords: poster, infographic, visual art, canvas, composition, layout, PDF design, PNG creation, graphic design, visual hierarchy, design philosophy, aesthetic movement, static design, printable, artwork. Use when: creating posters, designing infographics, generating visual art, making static designs, producing printable materials, expressing design philosophies visually.

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2
Product & Designdonchitos/claude-code-gam...

design-review

Reviews a game design document for completeness, internal consistency, implementability, and adherence to project design standards. Run this before handing a design document to programmers.

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2
Product & Designj7supreme/design-system-s...

design-system-governance-workflow

Design System Governance Workflow for auditing, refactoring, and syncing enterprise design systems, design tokens, Figma variables, and developer handoff outputs.

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2
6 scripts/Checked
Product & Designahmedhamadto/software-for...

ux-usability-review

Use when reviewing any interface for usability — walks through Krug's principles from Don't Make Me Think covering cognitive load, scanning, navigation, homepage clarity, mobile usability, accessibility, and the goodwill reservoir.

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2
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