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All Skills

Total 43,555 skills, Product & Design has 1611 skills

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Showing 12 of 1611 skills

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Product & Designhgzahn/agentic-coding

i-colorize

Add strategic color to features that are too monochromatic or lack visual interest, making interfaces more engaging and expressive. Use when the user mentions the design looking gray, dull, lacking warmth, needing more color, or wanting a more vibrant or expressive palette.

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7
Product & Designkaelzhang321/product-prot...

product-prototype-design

Generate standardized enterprise product prototypes from business requirements, prototype references, `.pen` files, HTML mockups, or design files. Defaults to Element Plus-style admin UI, supports query/add/edit/delete state pages, right-drawer workflows, full-page overlays, true table structures, pagination, business logic notes, and page-state consistency validation. Use when building or normalizing backend management prototypes with Pencil MCP.

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7
Product & Designcognitedata/dune-skills

design

Unified Aura design guidance — components and tokens, page layouts, UX copy, forms and async feedback, and accessibility. Use when building or styling customer-facing UI, structuring pages, writing interface text, or implementing validation, loading, errors, and a11y.

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7
Product & Designravi-hq/deepthink-skills

christensen

Clayton Christensen's Disruption Analysis applied to a company, market, or business idea. Spawns a team of specialist agents — Disruption Cartographer, RPV Diagnostician, Jobs Archaeologist, Trajectory Analyst, Incumbent's Advocate — who each apply a distinct lens from Christensen's framework to evaluate disruption risk and opportunity. The lead synthesizes into a disruption verdict: is this company vulnerable to disruption from below, is this startup on a genuine disruption trajectory, or is this a sustaining innovation that incumbents will crush? Use when the user says "christensen this", "disruption analysis", "is this disruptive", "vulnerable to disruption", or wants to evaluate whether a company/market faces disruption risk. Works as a standalone analysis or paired with /munger for a complete picture.

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7
Product & Designravi-hq/deepthink-skills

garrytan

YC Office Hours — two modes. Startup mode: six forcing questions that expose demand reality, status quo, desperate specificity, narrowest wedge, observation, and future-fit. Builder mode: design thinking brainstorming for side projects, hackathons, learning, and open source. Saves a design doc. Use when asked to "brainstorm this", "I have an idea", "help me think through this", "office hours", or "is this worth building". Proactively suggest when the user describes a new product idea or is exploring whether something is worth building — before any code is written. Use before /plan-ceo-review or /plan-eng-review.

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7
Product & Designnexu-io/open-design

pm-spec

Product spec / PRD as a single page — problem, success metrics, scope, user stories, design notes, rollout plan, open questions. Use when the brief mentions "PRD", "spec", "product spec", "feature brief", or "需求文档".

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7
Product & Designnexu-io/open-design

gamified-app

A multi-frame gamified mobile-app prototype — three phone frames on a dark showcase stage. Frame 1: cover / poster, Frame 2: today's quests with XP ribbons and a level bar, Frame 3: quest detail. Vivid quest tiles, level ribbon, bottom tab bar. Use when the brief asks for a "gamified app", "habit tracker", "RPG-style life app", "level-up app", "daily quests", "XP / streak app", or "ELI5-style explainer app".

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7
Product & Designlvlup-sw/exarchos

brainstorming

Collaborative design exploration for new features and architecture decisions. Triggers: 'brainstorm', 'ideate', 'explore options', or /ideate. Presents 2-3 approaches with trade-offs, documents chosen approach. Do NOT use for implementation planning or code review. Requires no existing design document — use /plan if one exists.

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7
Product & Designanthropics/knowledge-work...

product-brainstorming

Brainstorm product ideas, explore problem spaces, and challenge assumptions as a thinking partner. Use when exploring a new opportunity, generating solutions to a product problem, stress-testing an idea, or when a PM needs to think out loud with a sharp sparring partner before converging on a direction.

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6
Product & Designgarrytan/gstack

design-consultation

Design consultation: understands your product, researches the landscape, proposes a complete design system (aesthetic, typography, color, layout, spacing, motion), and generates font+color preview pages. Creates DESIGN.md as your project's design source of truth. For existing sites, use /plan-design-review to infer the system instead. Use when asked to "design system", "brand guidelines", or "create DESIGN.md". Proactively suggest when starting a new project's UI with no existing design system or DESIGN.md.

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6
Product & Designbmad-code-org/bmad-method

bmad-create-ux-design

Plan UX patterns and design specifications. Use when the user says "lets create UX design" or "create UX specifications" or "help me plan the UX"

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6
Product & Designbmad-code-org/bmad-method

bmad-product-brief

Create or update product briefs through guided or autonomous discovery. Use when the user requests to create or update a Product Brief.

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6
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