Total 50,472 skills, Product & Design has 1908 skills
Showing 12 of 1908 skills
Expert product demonstration specialist for SaaS and B2B software. Use when preparing demos, structuring demo presentations, tailoring to stakeholders, handling objections during demos, managing live vs sandbox environments, or improving demo conversion rates. Covers remote and in-person demos, multi-stakeholder presentations, technical deep-dives, and executive briefings.
An immersive, interactive, exhibit-style interface that blends storytelling, animation, and gamified elements to create a playful, experience-driven journey. The entire app sits on a single continuous brand-colored canvas (deep green)
Generate user demand research reports from real user feedback. Scrape and analyze feature requests, complaints, and questions from Reddit, X, and GitHub.
Help users create compelling product visions. Use when someone is writing a vision statement, defining a long-term product direction, aligning teams on the future state, or distinguishing vision from strategy.
Help users run effective design reviews and critiques. Use when someone is giving design feedback, establishing design review processes, struggling to evaluate designs, or wants to improve how their team discusses design work.
Apple Human Interface Guidelines for Mac. Use when building macOS apps with SwiftUI or AppKit, implementing menu bars, toolbars, window management, or keyboard shortcuts. Triggers on tasks involving Mac UI, desktop apps, or Mac Catalyst.
Create detailed user personas based on research and data. Develop realistic representations of target users to guide product decisions and ensure user-centered design.
Extract design systems from reference UI images and generate implementation-ready UI design prompts. Use when users provide UI screenshots/mockups and want to create consistent designs, generate design systems, or build MVP UIs matching reference aesthetics.
Common interface patterns, navigation patterns, form patterns, data display patterns, feedback patterns, and accessibility considerations
Low/high fidelity wireframes, user flows, information architecture, prototyping techniques, and design iteration processes
Todoist's UI design system. Use when building interfaces inspired by Todoist's aesthetic - light mode, Inter font, 4px grid.
Framer's UI design system. Use when building interfaces inspired by Framer's aesthetic - dark mode, Inter font, 4px grid.