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All Skills

Total 43,548 skills, Product & Design has 1609 skills

Categories

Showing 12 of 1609 skills

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Product & Designanthropics/knowledge-work...

user-research

Plan, conduct, and synthesize user research. Trigger with "user research plan", "interview guide", "usability test", "survey design", "research questions", or when the user needs help with any aspect of understanding their users through research.

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7
Product & Designanthropics/knowledge-work...

design-critique

Evaluate designs for usability, visual hierarchy, consistency, and adherence to design principles. Trigger with "what do you think of this design", "give me feedback on", "critique this", "review this mockup", or when the user shares a design and asks for opinions.

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7
Product & Designgithub/awesome-copilot

breakdown-epic-pm

Prompt for creating an Epic Product Requirements Document (PRD) for a new epic. This PRD will be used as input for generating a technical architecture specification.

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7
Product & Designyunshu0909/yunshu_skillsh...

product-naming

Collaborative Naming Process for Products. Used when users want to name a product, project, or module. Through the structured process of "Soul Mining → Constraint Extraction → Route Diversification → Direction Selection → Competitor Validation → Final Confirmation", generate brand-vital names from vague ideas and avoid impulsive naming.

🇨🇳|ChineseTranslated
7
Product & Designphuryn/pm-skills

startup-canvas

Generate a Startup Canvas combining Product Strategy (9 sections) and Business Model (costs + revenue) for a new product. An alternative to BMC and Lean Canvas that separates strategy from business model. Use when launching a new product or evaluating a startup concept.

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7
Product & Designphuryn/pm-skills

beachhead-segment

Identify the first beachhead market segment for a product launch. Evaluates segments against burning pain, willingness to pay, winnable market share, and referral potential. Use when choosing a first market, targeting an initial customer segment, or planning market entry strategy.

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7
Product & Designphuryn/pm-skills

brainstorm-ideas-existing

Brainstorm product ideas for an existing product using multi-perspective ideation from PM, Designer, and Engineer viewpoints. Use when generating new feature ideas, brainstorming solutions for an identified opportunity, or ideating with a product trio.

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7
Product & Designphuryn/pm-skills

identify-assumptions-existing

Identify risky assumptions for a feature idea in an existing product across Value, Usability, Viability, and Feasibility. Uses multi-perspective devil's advocate thinking. Use when stress-testing a feature idea, doing risk assessment, or preparing for assumption mapping.

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7
Product & Designphuryn/pm-skills

market-sizing

Estimate market size using TAM, SAM, and SOM with top-down and bottom-up approaches. Use when sizing a market opportunity, estimating addressable market, preparing for investor pitches, or evaluating market entry.

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7
Product & Designphuryn/pm-skills

identify-assumptions-new

Identify risky assumptions for a new product idea across 8 risk categories including Go-to-Market, Strategy, and Team. Use when evaluating startup risks, assessing a new product concept, or mapping assumptions for a new venture.

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7
Product & Designphuryn/pm-skills

outcome-roadmap

Transform an output-focused roadmap into an outcome-focused one that communicates strategic intent. Rewrites initiatives as outcome statements reflecting user and business impacts. Use when shifting to outcome roadmaps, making a roadmap more strategic, or rewriting feature lists as outcomes.

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7
Product & Designphuryn/pm-skills

brainstorm-experiments-new

Design lean startup experiments (pretotypes) for a new product. Creates XYZ hypotheses and suggests low-effort validation methods like landing pages, explainer videos, and pre-orders. Use when validating a new product idea, creating pretotypes, or testing market demand.

🇺🇸|EnglishTranslated
7
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