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All Skills

Total 62,695 skills, Product & Design has 2493 skills

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Showing 9 of 2493 skills

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Product & Designyeachan-heo/oh-my-claudec...

loft

Loft the shape before cutting steel — answer a design question that prose cannot settle by building a throwaway artifact: a pure logic module in a clickable shell, or structurally different UI variants behind one route. The captain reacts to the artifact; the answer folds into the decision; the artifact never docks. Use when a design question stalls in words, when a navigator map carries a loft ticket, or when a spec discussion reaches "we would have to see it".

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2
Product & Designohzw/roblox-dev-skills

roblox-design-consultant

Interactive design consultant for Roblox objects. Use when the user's request is abstract or lacks structural details. This agent specializes in extracting requirements through dialogue BEFORE any implementation begins. Triggers on: abstract requests like "make a kitchen", "build something cool", or when building-3d-objects detects fatal ambiguity.

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2
Product & Designopenakita/openakita

openakita/skills@canvas-design

Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.

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2
Product & Designlerianstudio/ring

ring:pre-dev-prd-creation

Gate 1: Business requirements document - defines WHAT/WHY before HOW. Creates PRD with problem definition, user stories, success metrics.

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2
Product & Designlerianstudio/ring

ring:pre-dev-feature-map

Gate 2: Feature relationship map - visualizes feature landscape, groupings, and interactions at business level before technical architecture.

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2
Product & Designbinjuhor/shadcn-lar

ck:ui-ux-pro-max

UI/UX design intelligence for web and mobile. Includes 50+ styles, 161 color palettes, 57 font pairings, 161 product types, 99 UX guidelines, and 25 chart types across 10 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, and HTML/CSS). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, and check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, and mobile app. Elements: button, modal, navbar, sidebar, card, table, form, and chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, and flat design. Topics: color systems, accessibility, animation, layout, typography, font pairing, spacing, interaction states, shadow, and gradient. Integrations: shadcn/ui MCP for component search and examples.

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2
2 scripts/Checked
Product & Designmrcalderon3d/everything-g...

sprite-pipeline

Define import, slicing, atlas packing, and naming rules for 2D sprite assets.

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1
Product & Designmrcalderon3d/everything-g...

level-design

Shape level flow, pacing, navigation, encounter staging, and spatial teaching.

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1
Product & Designtaecontrol/skills

prototype

Build a disposable product, interaction, state-model, or UI experiment when behavior must be exercised or compared.

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