Total 53,554 skills, Product & Design has 2042 skills
Showing 12 of 2042 skills
Webflow's UI design system. Use when building interfaces inspired by Webflow's aesthetic - dark mode, Inter font, 4px grid.
Arc's UI design system. Use when building interfaces inspired by Arc's aesthetic - light mode, Inter font, 4px grid.
Robinhood's UI design system. Use when building interfaces inspired by Robinhood's aesthetic - dark mode, Inter font, 4px grid.
Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.
Guide product managers in choosing the right prioritization framework by asking adaptive questions about product stage, team context, decision-making needs, and stakeholder dynamics. Use this to avoid
Defines the end users as city field-operations workers and guides mobile-first, highly usable task-management UX decisions. OHØJ
User research methods, customer insight gathering, and problem validation for product discovery.
Perform a detailed SWOT analysis — strengths, weaknesses, opportunities, and threats with actionable recommendations. Use when doing strategic assessment, competitive analysis, or evaluating a product or business position.
Design system generation and UI/UX planning intelligence. Use when the user needs to choose a color palette, select fonts, generate a design system, plan a visual direction, or explore UI styles before implementation. Covers 50+ styles, 97 palettes, 57 font pairings across 9 stacks. Do NOT use for building/coding UI — use frontend-design for implementation.
AI-powered design review for Figma components with weighted dual-scoring system. Evaluates Style Guide Implementation (70%) and LLM Metadata Accessibility (30%). For export, hands off to atomic-design skill.
Apple Human Interface Guidelines for iOS. Covers navigation (tab bars, NavigationStack, toolbars), interaction design (touch targets, gestures, haptics), accessibility (VoiceOver, Dynamic Type, color contrast), user feedback (loading, errors, empty states), UX patterns (onboarding, permissions, modality, confirmation dialogs), and visual design (dark mode, SF Symbols, layout margins). This skill should be used when designing iOS user experiences, implementing HIG-compliant interactions, ensuring accessibility compliance, building navigation hierarchies, or reviewing apps for Apple design guideline compliance.
Create a complete theme foundation with accent, secondary, and neutral color ramps from a single brand color. Use when building light/dark mode themes or starting a new design system.