Total 53,505 skills, Product & Design has 2034 skills
Showing 12 of 2034 skills
Help users implement effective dogfooding practices. Use when someone is trying to get their team to use their own product, designing internal usage programs, or building user empathy through personal product use.
Guidelines for integrating Figma designs with development workflows using MCP servers and best practices
Expert children's book illustrator guide with 2024-2025 best practices, focusing on age-appropriate styles, color theory, character design, and visual storytelling for kids books that captivate young readers.
When the user wants to apply, document, or enforce brand guidelines for any product or company. Also use when the user mentions 'brand guidelines,' 'brand colors,' 'typography,' 'logo usage,' 'brand voice,' 'visual identity,' 'tone of voice,' 'brand standards,' 'style guide,' 'brand consistency,' or 'company design standards.' Covers color systems, typography, logo rules, imagery guidelines, and tone matrix for any brand — including Anthropic's official identity.
为 Seedance 2.0(Higgsfield)生成品牌叙事和叙述视频提示。在用户想要创建品牌故事视频、公司起源故事、使命视频、关于我们视频、品牌电影、企业叙事、创始人故事、品牌颂歌、公司文化视频或情感品牌内容时使用。在以下情况下触发:品牌故事、品牌视频、公司故事、起源故事、关于我们、使命视频、品牌电影、品牌颂歌、企业视频、公司文化、创始人故事、品牌叙事或任何品牌/公司叙事视频请求。即使是"讲述我们的公司故事"或"为我们的使命制作视频"也适用。
Stand up a Design Engineering practice (hybrid design+engineering) by producing a Design Engineering Execution Pack: charter, prototype→production workflow, design-to-code contract, component delivery plan, and quality bar. Use for design engineering, UI engineering, design systems engineering, and prototype-to-production processes.
Product discovery and requirements analysis specialist. Conducts stakeholder interviews, market research, problem discovery, and creates product briefs. Use for product brief, brainstorm, research, discovery, requirements gathering, problem analysis, user needs, competitive analysis, and setting foundation before product planning. Hands off to product manager when analysis complete.
Plan and prioritize product roadmaps using frameworks like RICE, MoSCoW, and ICE. Use when creating a roadmap, reprioritizing features, mapping dependencies, choosing between Now/Next/Later or quarterly formats, or presenting roadmap tradeoffs to stakeholders.
Expert in building portfolios that actually land jobs and clients - not just showing work, but creating memorable experiences. Covers developer portfolios, designer portfolios, creative portfolios, and portfolios that convert visitors into opportunities. Use when: portfolio, personal website, showcase work, developer portfolio, designer portfolio.
Usability heuristics and principles based on Steve Krug's "Don't Make Me Think" and Jakob Nielsen's 10 heuristics. Use when you need to: (1) audit a UI for usability problems, (2) identify why users are confused or frustrated, (3) simplify navigation and information architecture, (4) conduct heuristic evaluations, (5) prioritize UX fixes by severity, (6) review designs before development, (7) improve form usability, (8) validate that interfaces follow established UX principles.
Use when animation should feel organic and lifelike—creature animation, realistic characters, nature elements, or any motion that needs to breathe with authentic living quality.
Things's UI design system. Use when building interfaces inspired by Things's aesthetic - light mode, Inter font, 8px grid.