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All Skills

Total 50,396 skills, Product & Design has 1902 skills

Categories

Showing 12 of 1902 skills

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Product & Designihlamury/design-skills

plaid-ui-skills

Plaid's UI design system. Use when building interfaces inspired by Plaid's aesthetic - dark mode, Inter font, 4px grid.

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16
Product & Designvangongwanxiaowan/screen-...

drama-evaluator

Evaluate and score based on the evaluation criteria for vertical short dramas, covering dimensions such as core appealing points and story types. It is suitable for assessing the potential of adapting stories into vertical short dramas and analyzing market competitiveness

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16
Product & Designdylantarre/animation-prin...

game-designer

Use when designing game feel, player feedback systems, or when creating animations that enhance gameplay and player satisfaction.

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16
Product & Designomer-metin/skills-for-ant...

landing-page-design

World-class landing page expertise combining conversion rate optimization science, persuasive design psychology, and the craft of pages that turn visitors into customers. Landing pages are where marketing meets reality—the moment of truth where visitors decide. Great landing pages aren't just pretty—they're conversion machines. The best landing page designers understand that every element must earn its place, that friction is the enemy, and that the goal isn't to impress—it's to convert. Speed, clarity, and persuasion in perfect balance. Use when "landing page, conversion page, lead capture, signup page, pricing page, hero section, above the fold, CTA design, conversion rate, page optimization, lead gen page, squeeze page, sales page, landing-pages, conversion, CRO, design, optimization, lead-generation, signups, forms" mentioned.

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16
Product & Designrichtabor/agent-skills

create-prd

Plan features interactively. Asks clarifying questions, then generates a detailed PRD document.

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16
Product & Designdeeflect/mies

mies

Use this skill when creating, redesigning, critiquing, reducing, polishing, hardening, or making design decisions for a user-facing interface, brand surface, product UI, component, dashboard, flow, app shell, onboarding, empty state, or visual system. Applies Mies van der Rohe-inspired restraint, the Interface Craft workflow, and anti-generic design discipline. Not for backend-only work.

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16
Product & Designjimliu/baoyu-design

baoyu-design

Create polished design artifacts as self-contained HTML — UI mockups, interactive prototypes, wireframes, landing pages, dashboards, app screens, mobile apps, and slide decks. Use this skill whenever the user wants to design, mock up, prototype, wireframe, or visualize any interface, screen, flow, or visual artifact — even when they don't say the word "design" (e.g. "build me a landing page", "show me what a settings screen could look like", "prototype an onboarding flow", "wireframe a few layout ideas", "make a pitch deck"). It drives a full design process: clarifying questions, design-context gathering, and production of one or more HTML deliverables. Runs on portable agent harnesses including Claude Code, Cursor, and Codex Agent — harness-specific tools are resolved from references/.

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16
2 scripts/Attention
Product & Designnexu-io/open-design

magazine-poster

An editorial-style poster — newsprint paper, dateline, oversized serif headline with a struck-through word and italic accent, a 2-column body block, and 6 numbered sections with annotated pull-quote captions. Reads like a Sunday-paper full-page essay or a thoughtful launch poster. Use when the brief asks for "magazine poster", "editorial poster", "newsprint", "essay layout", or "manifesto".

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16
Product & Designhgzahn/agentic-coding

i-colorize

Add strategic color to features that are too monochromatic or lack visual interest, making interfaces more engaging and expressive. Use when the user mentions the design looking gray, dull, lacking warmth, needing more color, or wanting a more vibrant or expressive palette.

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16
Product & Designeveryinc/compound-enginee...

ce-strategy

Create or maintain STRATEGY.md - the product's target problem, approach, users, key metrics, and tracks of work. Use when starting a new product, updating direction, or when prompts like 'write our strategy', 'update the roadmap', 'what are we working on', or 'set up the strategy doc' come up. Also triggers when ce-ideate, ce-brainstorm, or ce-plan need upstream grounding and no strategy doc exists yet.

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15
Product & Designhgzahn/agentic-coding

i-shape

Plan the UX and UI for a feature before writing code. Runs a structured discovery interview, then produces a design brief that guides implementation. Use during the planning phase to establish design direction, constraints, and strategy before any code is written.

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15
Product & Designonewave-ai/claude-skills

presentation-design-enhancer

Transform text-heavy slides into visual storytelling. Suggest layout improvements, icon usage, and data visualization.

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