Total 43,450 skills, Product & Design has 1608 skills
Showing 12 of 1608 skills
Guide product managers through structured PRD (Product Requirements Document) creation by orchestrating problem framing, user research synthesis, solution definition, and success criteria into a cohes
Refine ideas through structured divergent and convergent thinking. Use "idea-refine" or "ideate" to trigger.
Design abstract strategy games with perfect information, no randomness, and strategic depth. Use when designing a board game, exploring abstract strategy games, brainstorming game mechanics, or evaluating game balance. Keywords: board game, game design, strategy, mechanics, balance.
Senior-level UI/UX design skill with data-driven architecture for building premium, production-grade interfaces. Includes: BM25 search engine over 1,875+ data rows across 27 CSV databases, 8 Python scripts (search, contrast checker, palette/token/typography generators, design system generator, UI auditor), 16 tech stack guides, 11 reference documents, and 331 lines of intent-first design methodology. Covers: design token architecture, oklch color systems, typography hierarchies, spacing grids, depth strategies, component patterns, animation timing, WCAG 2.2 accessibility, cognitive science principles, and industry-specific reasoning for 30+ industries.
Product requirements and planning specialist. Creates PRDs and tech specs with functional/non-functional requirements, prioritizes features using MoSCoW/RICE frameworks, breaks down epics into user stories, and ensures requirements are testable and traceable. Use for PRD creation, requirements definition, feature prioritization, tech specs, epics, user stories, and acceptance criteria.
Redesign mobile app UI to feel unmistakably Apple-like, iOS-forward, and native. Use this skill when building iOS apps, applying Apple Human Interface Guidelines, or creating native-feeling mobile interfaces with SF Pro typography, translucency, and system-like components.
Help users apply the working backwards methodology. Use when someone is defining a new product, writing a PR/FAQ, planning from a future state, or trying to clarify a product's value proposition before building.
Design Sprint methodology based on Jake Knapp's "Sprint" (Google Ventures). Use when you need to: (1) validate product ideas in 5 days instead of months, (2) rapidly prototype and test solutions, (3) answer critical business questions quickly, (4) align teams on product direction, (5) de-risk product development before building, (6) test multiple concepts with real users, (7) make fast strategic decisions through structured process.
Help users conduct effective usability testing. Use when someone is planning user tests, designing prototype validation, preparing usability studies, or trying to understand why users struggle with their product.
Use when designing animations for medical apps, patient portals, telehealth, or health tracking interfaces
Help users improve retention and engagement metrics. Use when someone is dealing with churn, optimizing activation flows, building habit-forming products, or trying to increase user engagement and lifetime value.
Help users plan products and strategy when outcomes are unpredictable. Use when someone is dealing with ambiguous timelines, building in fast-moving markets, planning AI/ML projects, or asking how to make commitments when they don't know what will happen.