Total 50,395 skills, Product & Design has 1902 skills
Showing 12 of 1902 skills
Companions and group dynamics — you're never alone
Brand strategy, identity, positioning, and voice development. Use when developing brand guidelines, creating positioning statements, defining brand voice, or building brand architecture.
Use when creating or developing, before writing code or implementation plans - refines rough ideas into fully-formed designs through collaborative questioning, alternative exploration, and incremental validation. Don't use during clear 'mechanical' processes
Coach product managers with evidence-based feedback, growth plans, and operating cadence.
Motion design framework for programmatic video. Defines anti-slideshow architecture, visual layering, physics-based easing, choreography rules, and quality validation. Reference this skill from any guided video skill.
Build empowered product teams using discovery and delivery dual-track. Use when the user mentions "product discovery", "empowered teams", "feature factory", "product roadmap", "opportunity assessment", or "product vision". Covers product discovery techniques, team structure, and continuous value delivery. For customer interviews, see mom-test. For ongoing discovery systems, see continuous-discovery.
A framework for classifying product decisions based on impact and reversibility. Use this when you feel like a bottleneck for your team, when you have a massive backlog of choices to make, or when you need to justify spending weeks of research on a single high-stakes problem.
Understand customer motivations through job theory. Use when defining product strategy, conducting user research, identifying competitors, writing user stories, or reframing features around customer progress.
Product vision, roadmap development, and go-to-market execution with structured prioritization frameworks. Use when evaluating features, planning product direction, or assessing market fit.
Market and competitive analysis toolkit. Research competitors, analyze market positioning, identify differentiation opportunities, and create comprehensive competitive landscape assessments for software projects.
Canine interactions, loyalty mechanics, and pack dynamics
Use when asked to "position my product", "positioning canvas", "differentiate from competitors", "figure out our category", "repositioning", or "why customers should pick us". Helps define competitive alternatives, differentiated value, target customers, and market category. April Dunford's positioning framework from "Obviously Awesome" makes your product's value obvious to the right customers.