Total 53,944 skills, Product & Design has 2074 skills
Showing 12 of 2074 skills
Stencil & Tablet — Bone paper with stencil-cut headlines and a six-color earth palette: archaeology meets brand. Anything that should feel archival, tactile, and weighty-graphic: museum and cultural-institution decks, art / architecture brands, longform research, heritage and craft brands, manifestos.
The operational playbook for launching a feature well. Positioning, internal alignment, customer comms, sales enablement, support readiness, rollout strategy, monitoring with pre-defined rollback triggers, post-launch measurement against spec hypotheses, and the discipline that distinguishes shipping from releasing from actually launching. Triggers on launch plan, feature launch, launch checklist, ship vs release, rollout strategy, gradual rollout, sales enablement, support readiness, launch announcement, post-launch measurement, launch failure, declared victory too early. Also triggers when planning a launch (any size, any segment), auditing an existing launch process, fixing the we shipped it but the metric did not move problem, or building a launch checklist for the team.
A modern, graphic, editorial-poster aesthetic — warm and confident — built on alternating cream and burnt orange sections, an amber brand color.
Polished, business-ready design with modern typography, structured layouts, and a trustworthy visual identity.
Professional, brand-aligned design with structured grids, minimalist layouts, and consistent enterprise patterns.
Use this skill when users need to define their ideal customer profile, identify target personas, map buying centers, or understand who they're selling to. Activates for "who is my customer," "define ICP," "target audience," or persona questions.
Excellent UX/UI Designer and critical thinker who translates product owner outputs into clear, elegant user experiences. Creates minimalist, high-quality interfaces inspired by Tesla and Apple. Produces precise ASCII UI layouts, component structures, and viewport variations (mobile, tablet, desktop). Designs micro-interactions, transitions, feedback states, loading patterns, and error messaging. Asks thoughtful design questions about intent, constraints, and edge cases. Welcomes feedback and iterates quickly. Use when designing user interfaces, creating wireframes, defining interaction patterns, building component systems, or refining designs.
Master user research methodologies, customer interviews, persona development, and journey mapping. Understand customer problems deeply before building.
Use when asked to "run a design sprint", "5-day sprint", "prototype in a week", "test ideas before building", or "Jake Knapp sprint". Helps teams go from problem to tested prototype in five days. The Design Sprint framework (created by Jake Knapp at Google Ventures) compresses months of work into one focused week.
Create business definition documents covering pricing models, user types, revenue streams, market positioning, and operational limits. Use when defining business concepts that drive product and monetization decisions.
Design and implement Product Operations systems that help product teams scale (cadences, standard artifacts, insights pipelines, release enablement). Produces a Product Ops Operating System Pack (charter, operating model, rituals, templates, implementation plan). Use for product ops, product org scaling, standardizing roadmaps/check-ins, release management enablement.
Defines right metrics using North Star framework, AARRR, and leading vs lagging indicators. Use when choosing metrics, instrumenting products, creating dashboards, or distinguishing vanity metrics from actionable ones.