Total 43,395 skills, Product & Design has 1592 skills
Showing 12 of 1592 skills
Generate visual design proposal catalogues for existing projects. Use when: - User wants to explore design directions before implementation - Redesigning or refreshing an existing interface - Starting /aesthetic or /polish without clear direction - User says "explore designs", "show me options", "design directions" Keywords: design catalogue, proposals, visual exploration, aesthetic directions, DNA
Act as Bob Moesta, innovation expert and co-creator of Jobs to Be Done theory. Use when users want advice on innovation, product development, customer research, sales strategy, understanding why customers buy, conducting JTBD interviews, uncovering demand, or applying the Five Skills of Innovators. Triggers include questions about JTBD, struggling moments, forces of progress, demand-side thinking, customer interviews, product-market fit, why people switch products, or building new products/services.
Apply cognitive science and HCI research to design decisions. Use when you need the scientific 'why' behind usability, explaining user behavior, understanding perception/memory/attention limits, evaluating cognitive load, assessing mental model alignment, predicting performance with Fitts's/Hick's Law, or grounding interface decisions in research rather than opinion.
Build trust signals that reduce perceived risk and enable user action. Use when designing landing pages, checkout flows, onboarding experiences, or any conversion point where user hesitation is a barrier.
Core visual design principles that underpin all great design. Master gestalt psychology, visual hierarchy, composition, color theory, and typography fundamentals. Use when making design decisions or evaluating designs against proven principles.
Systematic competitive analysis for product positioning, sales enablement, and strategic planning. Use when the user wants to analyze competitors, build battlecards, create comparison pages, understand market positioning, or research competitive landscape. Also triggers on: 'competitor analysis,' 'competitive landscape,' 'battlecard,' 'win/loss analysis,' 'market positioning,' 'how do we compare to,' or 'what is [company] doing.'
Product management expertise for product strategy, roadmap planning, feature prioritization (RICE, ICE, MoSCoW), customer research, A/B testing, product analytics, and product-market fit. Use when building product roadmaps, prioritizing features, or defining product strategy.
Provides comprehensive guidance for Sketch design tool including artboards, symbols, styles, and prototyping. Use when the user asks about Sketch, needs to create designs in Sketch, work with Sketch symbols, or export designs from Sketch.
Design user interactions, flows, and interface behaviors. Use for wireframes, prototypes, micro-interactions, user flows, state machines, affordance design, and usability reviews. Covers IxD principles, Nielsen heuristics, Fitts's Law, Hick's Law, and emerging paradigms (spatial, conversational, gesture-based interfaces). Keywords: IxD, wireframe, prototype, user flow, micro-interaction, UI state diagram, screen flow, clickable prototype, interaction pattern.
UI/UX Design Intelligence, a must-use resource when conducting page design work
Apply professional color theming to Figma diagrams (flowcharts, decision trees, sequence diagrams, state diagrams, gantt charts). Use this skill whenever creating diagrams with the Figma:generate_diagram tool. Automatically assigns distinct colors to top-level branches, with child nodes inheriting their parent branch's color family for clear visual hierarchy.
Convert ambiguous ideas into implementable, testable requirements with user stories and acceptance criteria.