Total 54,018 skills, Product & Design has 2087 skills
Showing 12 of 2087 skills
Two-dimensional minimalist style with vibrant colors, clean typography, and no 3D effects for fast, user-friendly interfaces.
Magazine-inspired editorial layout with refined serif typography, structured grids, and elegant reading experiences.
Smooth color transitions and gradient-rich surfaces for modern, playful interfaces with visual depth.
Soft, extruded UI elements with inner and outer shadows on monochromatic surfaces for a tactile, embedded look.
Cozy cafe-inspired interface with warm tones, soft typography, and clean layouts for a relaxed browsing experience.
Raw, anti-design aesthetic inspired by concrete architecture with unadorned elements, jarring layouts, and functional minimalism.
Futuristic sci-fi aesthetic with dark themes, vibrant neon accents, and immersive spatial elements.
[Hyper] Create or update a ManyFast-style AI planning package from a rough product idea: PRD, visual planning diagram, feature spec, user flow, low-fidelity wireframe, HTML preview viewer, source log, and optional flow tracking under `.hypercore/prd/[slug]/`. Use when the user wants product planning output before implementation, especially PRD plus diagram/specs/flows/wireframes.
Expert guidance on Apple Human Interface Guidelines (HIG). Covers iOS, macOS, and visionOS with 2026 Liquid Glass aesthetics and accessibility-first design.
Expert platform and API product management guidance for developer-focused products. Use when planning API product strategy, designing APIs, improving developer experience (DX), creating developer documentation, building SDKs, planning API versioning and deprecation, building developer communities, creating integration marketplaces, or measuring platform health. Covers REST, GraphQL, webhooks, and platform ecosystems.
The entry point for Intent, a UX and design strategy system. Sets project context, routes to specialized skills, and loads foundational UX knowledge. Activate when starting any UX or product design work, setting project context, routing to other skills, evaluating an existing product's UX, or when the user asks about design intent, user experience strategy, ethical design, dark patterns, or design systems thinking.
Use when prioritizing animation features, building motion roadmaps, or when a PM needs to understand the business value of animation principles.