Total 43,502 skills, Product & Design has 1609 skills
Showing 12 of 1609 skills
Derive PRD from existing project documentation, README, and codebase analysis
Create comprehensive user journey maps that identify pain points, opportunities, and emotional states across touchpoints. Use when mapping user experiences or analyzing conversion flows.
Audit onboarding: first-run, time to aha, friction points, empty states. Outputs structured findings. Use log-onboarding-issues to create issues. Invoke for: onboarding review, new user experience, activation audit.
Design packaging, pricing strategy, and value communication. Bridges GTM (CMO) and Finance (CFO).
Psychological profiling through natural conversation using narrative identity research (McAdams), self-defining memory elicitation (Singer), and Motivational Interviewing (OARS framework). Use when you need to: (1) understand someone's core values and motivations, (2) discover formative memories and life-defining experiences, (3) detect emotional schemas and belief patterns, (4) build psychological profiles through gradual disclosure, (5) conduct user interviews that reveal deep insights, (6) design conversational flows for personal discovery, (7) identify identity themes like redemption and contamination narratives, (8) elicit authentic self-disclosure without interrogation.
Design intuitive, meaningful interactions grounded in user goals and cognitive principles. Use when designing component behaviors, user flows, feedback systems, error handling, loading states, transitions, accessibility, keyboard navigation, touch/gesture interactions, or when evaluating interaction quality. Also use for modal vs modeless decisions, direct manipulation patterns, input device considerations, emotional/dramatic aspects of UX, or when asked about making interfaces feel responsive, humane, and goal-directed.
Position a product using April Dunford's Obviously Awesome framework. Use when asked to define positioning, articulate differentiation, write a value proposition, or figure out how to position a product in the market. Follows the five-step competitive alternatives approach.
Skill B (Visionario) - Product Manager del Escuadrón BLAST. Experto en extraer la "North Star" del proyecto y crear Blueprints estratégicos. Usa este skill cuando necesites: definir la visión del producto, realizar entrevistas de descubrimiento, crear documentos gemini.md con la lógica del proyecto, o establecer objetivos claros.
Guide for how to brainstorm an idea and turn it into a fully formed design.
Brand identity and design system expert. Use when creating or enforcing brand consistency across UI, content, marketing materials, or code. Covers logo usage, typography, color systems, voice and tone, component design tokens, and brand governance. Activate when building new pages, writing copy, or reviewing designs for brand compliance.
In plan mode, this should be triggered when the user wants to build something. In this mode, you should ask a lot of questions to extract every detail, assumption, and blind spot from the user's head before proposing a structured plan.
Complete design system reference for any project - colors, typography, spacing, components, animations. Adapts to project theme and tech stack. Use when implementing UI, choosing colors, creating animations, or ensuring brand consistency. For new design systems, use ui-research skill first.