Total 50,473 skills, Product & Design has 1908 skills
Showing 12 of 1908 skills
Critically review terminal user interfaces for UX quality, responsiveness, visual design, and interactivity. Use when asked to "review my TUI", "test my TUI UX", "audit my terminal UI", "check TUI responsiveness", "review TUI keybindings", "check interactivity", or any request to evaluate the user experience quality of a ratatui/crossterm/ncurses-based terminal application. Launches the TUI in tmux, systematically tests 10 dimensions (responsiveness, input conflicts, visual clarity, navigation, feedback loops, error states, layout, keyboard design, permission flows, visual design & color), and produces a graded report with screenshots and specific findings. Benchmarks against Claude Code, OpenCode, and Codex — the three best-in-class AI terminal UIs.
Use when asked to "7 Powers", "build a competitive moat", "analyze defensibility", "find sustainable advantage", "economic moats", or "Hamilton Helmer framework". Helps identify durable competitive advantages. The 7 Powers framework (created by Hamilton Helmer) reveals the economic structures that protect business value from competition.
Design robust A/B test experiments. Use when testing a new feature, validating a hypothesis, or optimizing conversion rates.
Build your PMF context layer - reference files that capture the "WHY" behind your product. Use when user mentions "PMF", "product market fit", "define my PMF context", "PMF context", "ICP", "value prop", "aha moments", or asks about understanding customers or market positioning.
Creates PRDs and plans features.
Audit and improve the visual design, polish, and player experience of an existing game
Expert visual designer specializing in creating intuitive, beautiful, and accessible user interfaces. Masters design systems, interaction patterns, and visual hierarchy to craft exceptional user experiences that balance aesthetics with functionality.
Use when designing or reviewing web UI, implementing forms/buttons/inputs, fixing visual hierarchy issues, creating color systems, building layouts, or when interface feels cluttered, hard to read, or users don't know what to click.
Apply UX content writing principles to review existing UI copy or write new UI copy from scratch. Use this skill whenever someone asks you to: review, audit, critique, or improve UI text, error messages, button labels, tooltips, empty states, onboarding copy, form helper text, or any software interface copy. Also trigger when someone asks you to write new UI copy, label a button, draft an error message, write a modal, or create any in-product text. If the request involves words that appear inside software — use this skill.
Brainstorm product ideas for an existing product using multi-perspective ideation from PM, Designer, and Engineer viewpoints. Use when generating new feature ideas, brainstorming solutions for an identified opportunity, or ideating with a product trio.
Analyze and design pricing strategies including pricing models, competitive pricing analysis, willingness-to-pay estimation, and price elasticity. Use when setting prices, evaluating pricing models, preparing for a pricing change, or comparing freemium vs paid approaches.
Prioritize a backlog of feature ideas based on impact, effort, risk, and strategic alignment with top 5 recommendations. Use when prioritizing a feature backlog, making scope decisions, or ranking product ideas.