Total 50,395 skills, Product & Design has 1902 skills
Showing 12 of 1902 skills
Comprehensive game design theory covering MDA framework, player psychology, balance principles, and progression systems. Master why games are fun.
Mobbin's UI design system. Use when building interfaces inspired by Mobbin's aesthetic - light mode, Inter font, 4px grid.
Shortcut's UI design system. Use when building interfaces inspired by Shortcut's aesthetic - light mode, Inter font, 4px grid.
Diagnose branching narrative problems. Use when choices feel meaningless, when branching is unmanageable, when player agency conflicts with authored story, or when interactive elements break narrative flow.
Ticktick's UI design system. Use when building interfaces inspired by Ticktick's aesthetic - light mode, Inter font, 4px grid.
Design abstract strategy games with perfect information, no randomness, and strategic depth. Use when designing a board game, exploring abstract strategy games, brainstorming game mechanics, or evaluating game balance. Keywords: board game, game design, strategy, mechanics, balance.
Expert product strategist for vision, strategy, and market positioning. Use when defining product vision, assessing product-market fit, sizing market opportunities (TAM/SAM/SOM), competitive positioning, or choosing between build/buy/partner. Covers business model design, monetization strategy, platform decisions, and strategic roadmap planning.
Use when designing animations for medical apps, patient portals, telehealth, or health tracking interfaces
Designs graphics for thumbnails, social media, banners, and presentations. Applies design principles (CRAP, Gestalt, visual hierarchy) with research-backed techniques. Integrates with /geometric-elements for decorative assets. Use when creating layouts, choosing typography/colors, or designing any graphic assets. For photography/cinematography prompts, use /art-director instead.
Comprehensive toolkit for product managers including RICE prioritization, customer interview analysis, PRD templates, discovery frameworks, and go-to-market strategies. Use for feature prioritization, user research synthesis, requirement documentation, and product strategy development.
Expert UI/UX designer specializing in user-centered design, accessibility (WCAG 2.2), design systems, and responsive interfaces. Use when designing web/mobile applications, implementing accessible interfaces, creating design systems, or conducting usability testing.
Notion's UI design system. Use when building interfaces inspired by Notion's aesthetic - light mode, Inter font, 4px grid.