Total 50,474 skills, Product & Design has 1908 skills
Showing 12 of 1908 skills
Product Manager (Morgan). Use for PRD creation (greenfield and brownfield), epic creation and management, product strategy and vision, feature prioritization (MoSCoW, RICE), roa...
Design help systems and support patterns that work for people with cognitive disabilities. Use when designing help content, tooltips, onboarding, FAQs, support flows, documentation, or any context where users need guidance. Triggers on: help, support, FAQ, tooltip, onboarding, tutorial, guidance, stuck, confused, documentation, instructions.
Use this skill when applying Jobs-to-be-Done, building opportunity solution trees, mapping assumptions, or validating product ideas. Triggers on product discovery, JTBD, jobs-to-be-done, opportunity solution trees, assumption mapping, experiment design, prototype testing, and any task requiring product discovery methodology.
Use this skill when analyzing product funnels, running cohort analysis, measuring feature adoption, or defining product metrics. Triggers on product analytics, funnel analysis, cohort analysis, feature adoption, north star metric, AARRR, retention curves, and any task requiring product data analysis or metrics design.
Use this skill when creating battle cards, competitive intelligence, case studies, or ROI calculators for sales teams. Triggers on battle cards, competitive analysis, case studies, sales collateral, ROI calculators, sales training, product positioning, and any task requiring sales enablement content or strategy.
Help other designers develop judgment without imposing your style. Use when mentoring designers, running design education, or building team-wide quality standards.
Product manager for PRD creation and requirements discovery. Use when the user asks to talk to John or requests the product manager.
Use when implementing game animations, player feedback, character movement, or interactive entertainment in Unity, Unreal, or other game engines.
Sync design tokens between code and Figma variables with strict drift reporting, mandatory approval gate, safe delta apply, and persisted reports.
Design token management with W3C Design Token Community Group specification, three-tier token hierarchy (global/alias/component), OKLCH color spaces, Style Dictionary transformation, and dark mode theming. Use when creating design token files, implementing theme systems, managing token versioning, or building design-to-code pipelines.
Product requirements → living doc Requirements section + quality gate + domain glossary. Stateful: detects existing sections and resumes where needed. Triggers: 'define this,' 'write a PRD,' 'define requirements,' 'spec this out,' post-explore. Not for: scoping (explore), UX (design), technical design (architect).
A/B test evaluation, cohort retention analysis, funnel metrics, and experiment-driven product decisions. Use when analyzing experiments, measuring feature adoption, diagnosing conversion drop-offs, or evaluating statistical significance of product changes.