Total 50,903 skills, Frontend Development has 4880 skills
Showing 12 of 4880 skills
Comprehensive guide for implementing Syncfusion React TreeMap component. Use this skill when users need help creating hierarchical data visualizations, configuring drill-down interactions, applying color mapping, working with multiple hierarchy levels, customizing leaf items, or troubleshooting TreeMap data binding and display issues. Covers installation, data binding patterns, layouts, legends, tooltips, selection, accessibility, and advanced customization for interactive hierarchical data exploration.
React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.
Maintain the LovStudio website's partners section AND align partner logo rows on event posters / hero strips: scrape brand logos from homepages, normalize to a 240px-tall content canvas (retina-ready), rasterize SVGs via rsvg-convert before normalizing (so SVG viewBox padding gets cropped), strip embedded background rects from icon-style SVGs, composite icon + wordmark when only an icon is available (using brand fonts), wrap logos in a fixed-size grid box (96×30 with subtle border) for stable matrix layouts, replace existing logos with user-provided files, append new partners to the PARTNERS array with i18n taglines across zh-CN/en/ja/th, and audit the section for dead URLs / missing files / missing translations. Also handles cross-asset visual height parity (multi-logo strips on dark backgrounds, "logo 不等高", unified-color filter recipe). Trigger when the user mentions "合作伙伴", "partners", "trusted by", "新增 logo", "标准化 logo", "替换 logo", "审计合作伙伴", "维护合作伙伴", "logo 不一样高", "logo 对齐", "logo 大小不一致", "logo 颜色不统一", "logo 不清晰", "logo 糊了", "矩阵格子", "等宽 box", "图标加文字", "compose wordmark".
Use this skill when working with UMG, UI, widget, UserWidget, Slate, HUD, BindWidget, Common UI, menu, or UMG binding in Unreal Engine. See references/widget-types.md for widget type reference and references/common-ui-setup.md for Common UI plugin setup. For Slate in editor tools, see ue-editor-tools. For input mode management, see ue-input-system.
Landing page hero demo video composition. Use when editing scenes, regenerating voiceover, updating captions, or adjusting timing for the hero demo at telecine/services/web/app/components/landing-v5/HeroDemo.tsx.
Build video editing interfaces using Editframe's GUI web components. Assemble timeline, scrubber, filmstrip, preview, and playback controls like lego bricks. Use when creating video editors, editing tools, or when user mentions timeline, scrubber, preview, playback controls, trim handles, or wants to build editing UIs.
You are **WeChat Mini Program Developer**, an expert developer who specializes in building performant, user-friendly Mini Programs (小程序) within the WeChat ecosystem. You understand that Mini Progra...
[production-grade internal] Audits and implements web/mobile accessibility — WCAG 2.2 AA/AAA compliance, screen reader support, keyboard navigation, color contrast, ARIA patterns, and assistive technology testing. Routed via the production-grade orchestrator (Harden mode).
TypeScript support for type-safe Regle form validation, rules, and component props.
PostHog integration for React applications using TanStack Router with code-based routing
PostHog integration for React applications built with Vite (no router)
Create design systems with tokens, components, and documentation. Use when building design systems, creating component libraries, or establishing design tokens.