Skill4Agent
Skill4Agent
All SkillsSearchTools
|
Explore
Skill4Agent
Skill4Agent

AI Agent Skills Directory with categorization, English/Chinese translation, and script security checks.

Sitemap

  • Home
  • All Skills
  • Search
  • Tools

About

  • About Us
  • Disclaimer
  • Copyright

Help

  • FAQ
  • Privacy
  • Terms
Contact Us:osulivan147@qq.com

© 2026 Skill4Agent. All rights reserved.

All Skills

Total 50,676 skills, Frontend Development has 4878 skills

Categories

Showing 12 of 4878 skills

Per page
Downloads
Sort
Frontend Developmentnexu-io/open-design

html-ppt-xhs-pastel-card

柔和马卡龙慢生活 deck — 奶油

🇺🇸|EnglishTranslated
7
Frontend Developmentnexu-io/open-design

html-ppt-obsidian-claude-gradient

GitHub 暗紫渐变 deck — GitHub-dark

🇺🇸|EnglishTranslated
7
Frontend Developmentnexu-io/open-design

html-ppt-hermes-cyber-terminal

暗终端 honest-review deck —

🇺🇸|EnglishTranslated
7
Frontend Developmentnexu-io/open-design

html-ppt-product-launch

Launch keynote deck — dark hero + light content, warm orange→peach accent, feature cards, pricing tiers, CTA. Use when announcing a product, launching a feature, or doing a keynote-style reveal.

🇺🇸|EnglishTranslated
7
Frontend Developmenttrailofbits/skills-curate...

openai-develop-web-game

Use when the agent is building or iterating on a web game (HTML/JS) and needs a reliable development + testing loop: implement small changes, run a Playwright-based test script with short input bursts and intentional pauses, inspect screenshots/text, and review console errors with render_game_to_text. Originally from OpenAI's curated skills catalog.

🇺🇸|EnglishTranslated
7
1 scripts/Checked
Frontend Developmentmodra40/claude-codex-skil...

solidjs-solidstart-expert

Expert-level SolidJS and SolidStart development skill with 20+ years senior/lead engineer mindset. Comprehensive guidance for building production-ready, scalable web applications with fine-grained reactivity. Use when Claude needs to: (1) Create new SolidJS/SolidStart projects, (2) Implement TanStack Query/Router/Table/Form integration, (3) Build reactive components with signals/stores/resources, (4) Handle SSR/SSG/streaming with SolidStart, (5) Implement authentication and API routes, (6) Optimize bundle size and performance, (7) Debug reactivity issues and memory leaks, (8) Structure large-scale applications, (9) Implement type-safe patterns with TypeScript, (10) Handle error boundaries and suspense, (11) Build accessible UI components, (12) Deploy to Vercel/Netlify/Cloudflare. Triggers: "solid", "solidjs", "solidstart", "createSignal", "createStore", "createResource", "tanstack solid", "vinxi", "fine-grained reactivity".

🇺🇸|EnglishTranslated
7
Frontend Developmentalirezarezvani/claude-ski...

landing-page-generator

Generates high-converting landing pages as complete Next.js/React (TSX) components with Tailwind CSS. Creates hero sections, feature grids, pricing tables, FAQ accordions, testimonial blocks, and CTA sections using proven copy frameworks (PAS, AIDA, BAB). Outputs SEO meta tags, structured data, and performance-optimised code targeting Core Web Vitals (LCP < 1s, CLS < 0.1). Use when the user asks to create a landing page, marketing page, homepage, single-page site, lead capture page, campaign page, promo page, or conversion-optimised web page — or when they want to A/B test landing page variants or replace a static page with one designed to convert.

🇺🇸|EnglishTranslated
7
1 scripts/Checked
Frontend Developmentopusgamelabs/game-creator

scaffold-gateables

Add gateable features to an existing browser game — skin picker, continue-after-death, bonus mode, save slots, daily challenge. Monetization-agnostic scaffolding that leaves clean hooks for any paywall, subscription, or entitlement layer. Features are scaffolded at silver and gold tiers only (bronze is the default everyone gets). Use when the user says "add gateables", "scaffold monetizable features", "add skin picker", "add continue-after-death", "make my game monetizable", or "add premium hooks". Do NOT use for Play.fun SDK integration (use monetize-game) or generic gameplay features (use add-feature).

🇺🇸|EnglishTranslated
7
Frontend Developmentsyncfusion/blazor-ui-comp...

syncfusion-blazor-sidebar

Guide to implementing Syncfusion Blazor Sidebar component for responsive navigation sidebars. Use this when building Blazor WebAssembly and .NET 8 Web Apps that need sidebars. Covers setup, open/close control, docking, state persistence, multiple sidebars, and complete styling. Includes ListView and TreeView integration.

🇺🇸|EnglishTranslated
7
Frontend Developmentsyncfusion/blazor-ui-comp...

syncfusion-blazor-multicolumn-combobox

Comprehensive guide for implementing Syncfusion Blazor MultiColumn ComboBox component. Use this when displaying structured data in a dropdown with multiple columns, filtering, selection, paging, virtualization, grouping, and customization options. Perfect for complex data structures and advanced filtering scenarios in Blazor applications. Covers all MultiColumn ComboBox features from Syncfusion.Blazor.MultiColumnComboBox package.

🇺🇸|EnglishTranslated
7
Frontend Developmentsyncfusion/blazor-ui-comp...

syncfusion-blazor-datamanager

Implements Syncfusion Blazor SfDataManager for data access, data binding, and adaptor configuration in Blazor Server, WebAssembly, and Web App. Used when binding components like SfGrid and SfDropDownList to local or remote data sources, choosing adaptors (UrlAdaptor, ODataAdaptor, WebApiAdaptor, GraphQLAdaptor), or performing CRUD. Includes custom binding using DataAdaptor, DataManagerRequest, DataOperations, and the Syncfusion.Blazor.Data package.

🇺🇸|EnglishTranslated
7
Frontend Developmentsyncfusion/blazor-ui-comp...

syncfusion-blazor-circular-gauge

Implement Syncfusion Blazor Circular Gauge (SfCircularGauge) for radial data visualization. Use this when creating speedometers, tachometers, KPI dashboards, or circular progress indicators. This skill covers needle pointers, gauge ranges, annotations, and circular metric visualization in Blazor applications.

🇺🇸|EnglishTranslated
7
1...303304305306307...407
Page