Total 44,515 skills, Frontend Development has 4517 skills
Showing 12 of 4517 skills
WebRTC peer-to-peer communication. Signaling, ICE/STUN/TURN, media streams, data channels, screen sharing, and SFU integration (mediasoup, LiveKit). USE WHEN: user mentions "WebRTC", "video call", "peer-to-peer", "P2P", "screen sharing", "data channel", "STUN", "TURN", "mediasoup", "LiveKit" DO NOT USE FOR: server-to-client streaming - use `sse`; chat messaging - use `socket-io`
Lightweight WebGL/WebGPU game engine with entity-component architecture and visual editor integration. Use this skill when building browser-based games, interactive 3D applications, or performance-critical web experiences. Triggers on tasks involving PlayCanvas, entity-component systems, game engine development, WebGL games, 3D browser applications, editor-first workflows, or real-time 3D rendering. Alternative to Three.js with game-specific features and integrated development environment.
Scene-graph-driven 4-phase Three.js app builder: Design, Build, Animate, Polish. Use when user wants a 3D web app, interactive scene, WebGL visualization, or product viewer. Use for "create a threejs scene", "build 3D web app", "make a 3D animation", or "interactive 3D showcase". Do NOT use for full game engines, 3D model creation, VR/AR experiences, or CAD workflows.
Perses plugin scaffolding and creation: select plugin type (Panel, Datasource, Query, Variable, Explore), generate with percli plugin generate, implement CUE schema and React component, test with percli plugin start, build archive with percli plugin build. Use for "create perses plugin", "new panel plugin", "new datasource plugin", "perses plugin scaffold". Do NOT use for dashboard creation (use perses-dashboard-create).
Context-driven aesthetic exploration with anti-cliche validation: typography, color, animation, atmosphere. Use when starting a frontend needing distinctive aesthetics, refreshing generic designs, or auditing for "AI slop" patterns. Use for "distinctive frontend", "unique aesthetics", "avoid generic design", "creative frontend". Do NOT use for quick prototypes, strict brand compliance, backend projects, or data visualization.
Style Canvas components with Tailwind CSS 4 theme tokens and approved utility patterns. Use when (1) Creating a new component, (2) Adding colors or styling to components, (3) Working with Tailwind theme tokens, (4) Adding or updating design tokens in global.css, (5) Creating color/style props, (6) Any change where component props are added/removed/renamed/retyped and can affect rendered styles. Covers @theme variables, CVA variants, and cn() utility.
Lightweight 3D effects for decorative elements and micro-interactions using Zdog, Vanta.js, and Vanilla-Tilt.js. Use this skill when adding pseudo-3D illustrations, animated backgrounds, parallax tilt effects, decorative 3D elements, or subtle depth effects without heavy frameworks. Triggers on tasks involving Zdog pseudo-3D, Vanta.js backgrounds, Vanilla-Tilt parallax, card tilt effects, hero section animations, or lightweight landing page visuals. Ideal for performance-focused designs.
Comprehensive skill for Adobe Substance 3D Painter texturing and material creation workflow. Use this skill when creating PBR materials, exporting textures for web/game engines, optimizing 3D assets for real-time rendering, or automating texture workflows. Triggers on tasks involving Substance 3D Painter, PBR texturing, material creation, texture export for Three.js, Babylon.js, Unity, Unreal, glTF optimization, or Python API automation. Creates optimized textures for threejs-webgl, react-three-fiber, and babylonjs-engine materials.
Use when work must be verified in local Canvas Workbench, or when the user asks to run, open, or check a component in Workbench. Verifies that Canvas Workbench is available through the project's package runner, starts the local Workbench dev server, and keeps Workbench verification as part of the implementation workflow.
Meta-skill for combining Three.js, GSAP ScrollTrigger, React Three Fiber, Motion, and React Spring for complex 3D web experiences. Use when building applications that integrate multiple 3D and animation libraries, requiring architecture patterns, state management, and performance optimization across the stack. Triggers on tasks involving library integration, multi-library architectures, scroll-driven 3D experiences, physics-based 3D animations, or complex interactive 3D applications.
Reusable workflow for implementing and validating the RDS Button component using @rds-vue-ui packages from the private registry, including theme wiring, examples, and QA checks.
Implement, review, and refactor type-safe URL query state with nuqs in React 19+ and TypeScript 5.9+ codebases. If Next.js is involved, assume Next.js 16+ App Router only, and target current evergreen browsers without legacy compatibility workarounds.