Total 44,274 skills, Frontend Development has 4510 skills
Showing 12 of 4510 skills
Use this skill when creating particle effects in Phaser 4. Covers ParticleEmitter, emission zones, death zones, particle properties, textures, gravity wells, and particle movement. Triggers on: particles, emitter, particle effect, explosion, fire, smoke.
Use this skill when migrating a Phaser 3 project to Phaser 4, or when a user asks about breaking changes, API differences, or how to update their v3 code. Covers renderer changes (pipelines to render nodes), FX/masks to filters, tint system, camera matrix, texture coordinates, DynamicTexture, shaders, lighting, removed game objects, and a full migration checklist. Triggers on: migrate, upgrade, v3 to v4, breaking changes, Phaser 3 to 4, migration guide, update from v3.
Use this skill when applying visual filters or post-processing effects in Phaser 4. Covers bloom, blur, glow, color matrix, barrel distortion, displacement, custom shaders, and the filter pipeline. Triggers on: filter, post-processing, shader, bloom, blur, glow, color effects.
Use this skill when using Groups or Containers in Phaser 4. Covers organizing game objects, object pooling, batch operations, and nested transforms with Containers. Triggers on: Group, Container, object pool, getFirstDead, children.
Use this skill when working with curves and paths in Phaser 4. Covers splines, bezier curves, lines, ellipses, path followers, and mathematical curve types. Triggers on: curve, path, spline, bezier, path follower.
Use this skill when creating or controlling sprite animations in Phaser 4. Covers spritesheets, atlases, AnimationManager, AnimationState, play/stop/chain, frame callbacks, and animation events. Triggers on: sprite animation, spritesheet, play animation, animation frames.
Develop custom React + Vite webapps in Steedos packages (webapps/ directory). Build custom amis Renderer components via IIFE compilation, with JSX runtime shimming (amisRequire), CSS scope isolation (postcss-prefix-selector), ScopedContext registration, Express router for SPA access, Tailwind v4 workarounds, and multi-webapp management. Covers vite.amis.config.ts, amis-entry.ts, amis-jsx-shim.ts, client loader files (main/default/client/*.client.js with waitForThing/loadJs/loadCss), build scripts, and deployment to public/.
Creates infinite 3D vertical scrolling ticker animations in Remotion. Use when you need to build a parallax gallery, infinite image scroll, multi-column continuous vertical scrolling effect, or a 3D photo wall (3D照片滚动墙 / 3D相册瀑布流).
Design conventions and visual quality guide for Phoenix projects using DuskMoon UI. Defines component color defaults, theme setup, surface elevation, color pairing rules, typography, layout composition, and motion patterns. Read this before writing any HEEX template, CSS, layout code, or creating new pages/views.
When using npm package `@duskmoon-dev/css-art`, this skill shows how to install, configure, and use the pure CSS art component library
Use when a developer asks how to choose, integrate, or customize @thenamespace/ens-components in a React app, especially for ENS registration, ENS record editing, onchain subname minting, offchain subnames, avatar upload, theming, or deciding which ENS component fits their flow.
FiveM NUI (New User Interface) development for creating graphical elements and user interfaces. Use when creating or editing NUI interfaces, HTML/CSS/JS for FiveM, or handling NUI callbacks.