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All Skills

Total 44,274 skills, Frontend Development has 4510 skills

Categories

Showing 12 of 4510 skills

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Frontend Developmentphaserjs/phaser

render-textures

Use this skill when using RenderTexture or DynamicTexture in Phaser 4. Covers drawing game objects to textures, dynamic texture creation, snapshot/screenshot, stamps, and off-screen rendering. Triggers on: RenderTexture, DynamicTexture, snapshot, draw to texture, stamp.

🇺🇸|EnglishTranslated
4
Frontend Developmentphaserjs/phaser

physics-matter

Use this skill when using Matter.js physics in Phaser 4. Covers rigid bodies, constraints, composite bodies, sensors, collision filtering, world configuration, and advanced physics shapes. Triggers on: Matter, matter physics, constraint, joint, rigid body, sensor.

🇺🇸|EnglishTranslated
4
Frontend Developmentphaserjs/phaser

text-and-bitmaptext

Use this skill when displaying text in Phaser 4. Covers Text game objects, BitmapText, web fonts, text styling, word wrap, alignment, padding, and dynamic text content. Triggers on: Text, BitmapText, this.add.text, font, word wrap, text style.

🇺🇸|EnglishTranslated
4
Frontend Developmentphaserjs/phaser

physics-arcade

Use this skill when using Arcade Physics in Phaser 4. Covers enabling physics, velocity, acceleration, gravity, collisions, overlap, world bounds, physics groups, static bodies, and collision categories. Triggers on: physics, arcade, velocity, gravity, collide, overlap, bounce, physics body.

🇺🇸|EnglishTranslated
4
Frontend Developmentphaserjs/phaser

audio-and-sound

Use this skill when adding audio or sound to a Phaser 4 game. Covers loading audio, playing sounds, music, volume, spatial audio, Web Audio API, and SoundManager. Triggers on: sound, audio, music, volume, mute.

🇺🇸|EnglishTranslated
4
Frontend Developmentphaserjs/phaser

game-setup-and-config

Use this skill when creating a new Phaser 4 game instance or configuring GameConfig options. Covers renderer selection, canvas setup, scaling, pixel art, FPS settings, boot sequence, and all config sub-objects. Triggers on: new Phaser.Game, GameConfig, game setup, renderer, pixel art, FPS.

🇺🇸|EnglishTranslated
4
Frontend Developmentphaserjs/phaser

time-and-timers

Use this skill when using timers and time-based events in Phaser 4. Covers TimerEvent, delayed calls, looping timers, the Clock plugin, and time scaling. Triggers on: timer, delay, delayedCall, TimerEvent, Clock, time event.

🇺🇸|EnglishTranslated
4
Frontend Developmentphaserjs/phaser

data-manager

Use this skill when using the Phaser 4 DataManager to store custom key-value data on game objects, listen for data change events, or manage game state. Triggers on: setData, getData, data events, custom data storage.

🇺🇸|EnglishTranslated
4
Frontend Developmentphaserjs/phaser

events-system

Use this skill when working with the Phaser 4 event system. Covers EventEmitter, scene events, game events, custom events, and event-driven communication. Triggers on: events, on, emit, EventEmitter, scene events, listeners.

🇺🇸|EnglishTranslated
4
Frontend Developmentphaserjs/phaser

actions-and-utilities

Use this skill when working with Phaser 4 utility functions, actions, alignment, grid layout, or batch operations on game objects. Triggers on: align, grid layout, actions, set operations on groups of game objects.

🇺🇸|EnglishTranslated
4
Frontend Developmentphaserjs/phaser

scenes

Use this skill when working with Phaser 4 scenes. Covers scene lifecycle methods, scene transitions, parallel scenes, scene communication, sleeping, pausing, restarting, and the SceneManager. Triggers on: Scene, scene lifecycle, preload, create, update, scene transition, SceneManager.

🇺🇸|EnglishTranslated
4
Frontend Developmentphaserjs/phaser

sprites-and-images

Use this skill when creating Sprites or Images in Phaser 4. Covers factory methods, texture/frame selection, position, scale, rotation, tint, flip, alpha, origin, depth, and the component mixin system. Triggers on: Sprite, Image, this.add.sprite, this.add.image, texture, setTint, setAlpha.

🇺🇸|EnglishTranslated
4
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