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Build a simulation-style video (agents, particles, 3D machines, fly-throughs) as one HTML page whose render(t) is a pure function of time, then capture it frame by frame to a 60 fps mp4 with sims/capture.mjs. Use when the idea is a simulation or a 3D object rather than motion graphics with text and UI.
npx skill4agent add whaleyxbt/claude-motion web-simssims/README.mdsrc/timeline.jsoncrawlersdossierenginerender(t)node sims/build.mjs <name>node sims/capture.mjs <name> --stills 0,2,5,8,12,16,20 --cols 4 --out out/sims/<name>-review.png--musiccfg.beatspython3 sims/<name>/sound.pysims/engine/sound.pynode sims/capture.mjs <name> --size 1080x1350 --out out/sims/<name>.mp4