ui-research
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ChineseUI Research
UI研究
Research before you design. Every time.
This skill ensures UI work is informed by real-world inspiration, modern patterns, and human-centered design - not generic AI output.
Essential Reference: See UI Inspiration Sources
设计前先做研究,每次都要如此。
这项工作流确保UI设计基于真实世界的灵感、现代设计模式和以人为本的理念,而非千篇一律的AI输出内容。
重要参考: 查看 UI灵感来源
When to Use This Skill
何时使用该工作流
ALWAYS use before:
- Creating new UI components
- Designing landing pages
- Building dashboards or admin UIs
- Developing mobile app screens
- Any visual/frontend work
This skill is MANDATORY for quality UI work.
务必在以下工作前使用:
- 创建新UI组件
- 设计着陆页
- 构建仪表盘或管理后台UI
- 开发移动端应用界面
- 任何视觉/前端相关工作
这是打造高质量UI作品的必备步骤。
Research Workflow
研究工作流
Phase 1: Define (5 min)
第一阶段:明确需求(5分钟)
Before searching, answer:
1. What am I building? (component, page, flow)
2. What platform? (web, iOS, Android, desktop)
3. What industry? (SaaS, e-commerce, fintech, etc.)
4. What feeling? (professional, playful, minimal, bold)
5. What constraints? (existing brand, tech stack, timeline)开始搜索前,先回答以下问题:
1. 我要构建什么?(组件、页面、流程)
2. 面向什么平台?(网页、iOS、Android、桌面端)
3. 所属什么行业?(SaaS、电商、金融科技等)
4. 想要营造什么氛围?(专业、活泼、极简、大胆)
5. 有哪些约束条件?(现有品牌、技术栈、时间周期)Phase 2: Research (15-30 min)
第二阶段:开展研究(15-30分钟)
Search Strategy:
bash
undefined搜索策略:
bash
undefinedFor each UI task, search at least 3 sources:
针对每项UI任务,至少从3类来源搜索:
1. Real products (MOST IMPORTANT)
1. 真实产品(最重要)
Search: Mobbin, UI Sources, Refero
Why: See how real companies solved this problem
搜索平台:Mobbin, UI Sources, Refero
原因:了解真实企业如何解决同类问题
2. Curated galleries
2. 精选设计画廊
Search: Land-book, Awwwards, Godly
Why: High-quality, vetted designs
搜索平台:Land-book, Awwwards, Godly
原因:获取经过筛选的高质量设计案例
3. Component patterns
3. 组件模式库
Search: shadcn/ui, Collect UI, Dribbble
Why: Specific UI element inspiration
**Search Queries by Task:**
| Building | Search Terms |
| ------------ | --------------------------------------------------------- |
| Dashboard | "analytics dashboard", "admin panel", "SaaS dashboard" |
| Landing page | "[industry] landing page", "hero section", "pricing page" |
| Mobile app | "[app type] iOS", "mobile [feature]", "[competitor] app" |
| E-commerce | "product page", "checkout flow", "cart design" |
| Auth flows | "login screen", "onboarding", "signup form" |
| Settings | "settings page", "profile settings", "preferences" |搜索平台:shadcn/ui, Collect UI, Dribbble
原因:获取特定UI元素的灵感
**按任务分类的搜索关键词:**
| 设计内容 | 搜索关键词 |
| ------------ | --------------------------------------------------------- |
| 仪表盘 | "analytics dashboard", "admin panel", "SaaS dashboard" |
| 着陆页 | "[行业] landing page", "hero section", "pricing page" |
| 移动应用 | "[应用类型] iOS", "mobile [功能]", "[竞品] app" |
| 电商平台 | "product page", "checkout flow", "cart design" |
| 认证流程 | "login screen", "onboarding", "signup form" |
| 设置页面 | "settings page", "profile settings", "preferences" |Phase 3: Collect (10 min)
第三阶段:收集案例(10分钟)
Save 5-10 examples that resonate. For each, note:
URL/Source: [where you found it]
What works: [specific elements you like]
Patterns: [repeating solutions across examples]
Unique: [what makes this stand out]
Adapt: [how to apply to our project]保存5-10个符合需求的案例,每个案例需记录:
链接/来源:[获取案例的渠道]
可取之处:[你喜欢的具体元素]
通用模式:[多个案例中重复出现的解决方案]
独特亮点:[该案例的与众不同之处]
适配方案:[如何应用到我们的项目中]Phase 4: Analyze (10 min)
第四阶段:分析总结(10分钟)
Pattern Recognition:
Common patterns across examples:
- Layout: [grid, spacing, hierarchy]
- Colors: [palette trends, contrast]
- Typography: [fonts, scale, weights]
- Components: [buttons, cards, forms]
- Interactions: [hover, transitions, feedback]Quality Checklist:
- Found 3+ real shipped products (not concepts)
- Identified repeating patterns
- Noted unique differentiators
- Considered accessibility
- Checked mobile responsiveness
模式识别:
案例中的通用模式:
- 布局:[网格、间距、层级结构]
- 色彩:[调色板趋势、对比度]
- 排版:[字体、字号层级、字重]
- 组件:[按钮、卡片、表单]
- 交互:[悬停效果、过渡动画、反馈机制]质量检查清单:
- 找到3个以上已上线的真实产品案例(而非概念设计)
- 识别出重复出现的设计模式
- 记录下案例的独特差异化点
- 考虑了可访问性需求
- 检查了移动端响应式表现
Phase 5: Design Brief (5 min)
第五阶段:设计简报(5分钟)
Before implementing, document:
markdown
undefined开始实施前,整理以下文档:
markdown
undefinedUI Research Brief
UI研究简报
Inspiration Sources
灵感来源
- [Link 1]: [What to adopt]
- [Link 2]: [What to adopt]
- [Link 3]: [What to adopt]
Key Patterns to Follow
需遵循的核心设计模式
- Layout: [specific approach]
- Color: [palette direction]
- Typography: [font choices]
- Components: [style decisions]
- 布局:[具体实现方式]
- 色彩:[调色板方向]
- 排版:[字体选择]
- 组件:[风格决策]
Differentiation
差异化设计
- [What makes ours unique]
- [Brand personality elements]
- [我们的设计独特之处]
- [品牌个性相关细节]
Technical Approach
技术实现方案
- Component library: [shadcn/ui, etc.]
- Animation approach: [Framer Motion, CSS]
- Responsive strategy: [mobile-first, etc.]
---- 组件库:[shadcn/ui等]
- 动画方案:[Framer Motion、CSS]
- 响应式策略:[移动端优先等]
---Source Selection Guide
来源选择指南
By Project Type
按项目类型分类
| Project | Primary Sources | Secondary |
|---|---|---|
| SaaS App | Mobbin, UI Sources | Land-book, shadcn/ui |
| Landing Page | Land-book, Godly | Awwwards, One Page Love |
| Mobile App | Mobbin, Screenlane | Pttrns, Apple HIG |
| E-commerce | Baymard, Awwwards | Mobbin, UI Sources |
| Dashboard | Dribbble, UI Sources | Ant Design, Tremor |
| Portfolio | Awwwards, One Page Love | Godly, personal sites |
| 项目类型 | 主要来源 | 次要来源 |
|---|---|---|
| SaaS应用 | Mobbin, UI Sources | Land-book, shadcn/ui |
| 着陆页 | Land-book, Godly | Awwwards, One Page Love |
| 移动应用 | Mobbin, Screenlane | Pttrns, Apple HIG |
| 电商平台 | Baymard, Awwwards | Mobbin, UI Sources |
| 仪表盘 | Dribbble, UI Sources | Ant Design, Tremor |
| 作品集 | Awwwards, One Page Love | Godly, 个人网站 |
By Platform
按平台分类
| Platform | Required Research |
|---|---|
| iOS | Apple HIG, Mobbin (iOS filter) |
| Android | Material 3, Mobbin (Android filter) |
| Web | Awwwards, Land-book, shadcn/ui |
| Desktop | Fluent 2, platform-specific apps |
| Cross-platform | All of the above, find common ground |
| 平台类型 | 必选研究资源 |
|---|---|
| iOS | Apple HIG, Mobbin(iOS筛选) |
| Android | Material 3, Mobbin(Android筛选) |
| 网页 | Awwwards, Land-book, shadcn/ui |
| 桌面端 | Fluent 2, 平台专属应用 |
| 跨平台 | 以上所有资源,寻找通用设计思路 |
Avoiding the "AI Look"
规避“AI风格”
Red Flags to Avoid
需警惕的雷区
GENERIC AI PATTERNS (Don't do these):
- Blue/purple gradient backgrounds
- Perfectly symmetrical everything
- Generic blob/wave decorations
- Undraw-style illustrations
- "Hero with laptop mockup" layouts
- Default color schemes unchanged
- Cookie-cutter card grids
- Overused glassmorphism通用AI设计模式(请勿效仿):
- 蓝/紫色渐变背景
- 完全对称的布局
- 通用的 blob/波浪装饰
- Undraw风格插画
- “笔记本电脑样机+标题”的英雄区布局
- 未修改的默认配色方案
- 千篇一律的卡片网格
- 过度使用玻璃拟态效果Human Touch Elements
赋予设计人文感的元素
WHAT MAKES DESIGN FEEL HUMAN:
- Custom color palette with personality
- Intentional asymmetry
- Unique typography combinations
- Real photography or custom illustration
- Micro-interactions with character
- Subtle organic shapes
- Brand-specific details
- Thoughtful empty states
- Personality in copywriting让设计更具温度的细节:
- 带有品牌个性的自定义调色板
- 刻意设计的不对称布局
- 独特的字体组合
- 真实摄影或定制插画
- 带有个性的微交互
- 微妙的有机形状
- 品牌专属细节
- 用心设计的空状态
- 带有个性的文案Quality Signals
质量判断标准
| Aspect | Generic AI | Human-Polished |
|---|---|---|
| Color | Default blue | Custom brand palette |
| Layout | Perfect grid | Intentional variation |
| Images | Stock photos | Custom/curated imagery |
| Copy | Lorem ipsum | Real, personality-rich text |
| Animation | Standard fades | Purposeful, branded motion |
| Details | None | Hover states, micro-interactions |
| 维度 | 通用AI设计 | 人工打磨设计 |
|---|---|---|
| 色彩 | 默认蓝色系 | 自定义品牌调色板 |
| 布局 | 完美网格 | 刻意的差异化布局 |
| 图像 | 库存照片 | 定制/精选图像 |
| 文案 | 占位文本 | 真实、富有个性的文案 |
| 动画 | 标准淡入淡出 | 有目的性的品牌化动效 |
| 细节 | 无额外细节 | 悬停状态、微交互 |
Research Tools
研究工具
Browser Extensions
浏览器扩展
- Muzli - Design inspiration feed
- Panda - News and inspiration dashboard
- Stylify Me - Extract site colors/fonts
- Muzli - 设计灵感信息流
- Panda - 设计资讯与灵感仪表盘
- Stylify Me - 提取网站色彩/字体
Screenshot Tools
截图工具
- Full Page Screen Capture - Capture entire pages
- Awesome Screenshot - Annotate and save
- Full Page Screen Capture - 捕获整页内容
- Awesome Screenshot - 标注并保存截图
Organization
整理工具
- Figma - Create mood boards
- Notion - Document research
- Eagle - Visual bookmark manager
- Pinterest - Quick collection
- Figma - 创建情绪板
- Notion - 记录研究内容
- Eagle - 视觉书签管理器
- Pinterest - 快速收集灵感
Research Output Template
研究输出模板
markdown
undefinedmarkdown
undefinedUI Research: [Component/Page Name]
UI研究:[组件/页面名称]
Context
项目背景
- Building: [what]
- Platform: [where]
- Constraints: [limitations]
- 设计内容: [具体内容]
- 目标平台: [平台]
- 约束条件: [限制因素]
Inspiration (5-10 sources)
灵感案例(5-10个)
1. [Company/Site Name]
1. [公司/网站名称]
- URL: [link]
- Screenshot: [attached]
- What works: [specific elements]
- Adopt: [what to use]
- 链接: [地址]
- 截图: [已附加]
- 可取之处: [具体元素]
- 可借鉴点: [应用到项目中的内容]
2. [Company/Site Name]
2. [公司/网站名称]
...
...
Pattern Analysis
模式分析
Layout
布局
- [Common layout patterns observed]
- [观察到的通用布局模式]
Color
色彩
- [Palette trends]
- [调色板趋势]
Typography
排版
- [Font and scale patterns]
- [字体与字号层级模式]
Components
组件
- [UI element patterns]
- [UI元素模式]
Design Direction
设计方向
Must Have
必备元素
- [Non-negotiable elements]
- [不可缺少的内容]
Nice to Have
可选优化
- [Enhancement opportunities]
- [可增强的方向]
Avoid
需规避内容
- [Anti-patterns to skip]
- [应避免的反模式]
Technical Stack
技术栈
- Components: [library choice]
- Styling: [approach]
- Animation: [library/method]
---- 组件: [库选择]
- 样式: [实现方式]
- 动画: [库/方法]
---Integration with Other Skills
与其他工作流的衔接
After research, proceed to:
| Next Step | Skill to Use |
|---|---|
| Visual implementation | |
| Design system setup | |
| UX flow design | |
| Animation work | |
| Brand alignment | |
完成研究后,可继续以下工作:
| 下一步工作 | 对应工作流 |
|---|---|
| 视觉实现 | |
| 设计系统搭建 | |
| UX流程设计 | |
| 动画设计 | |
| 品牌对齐 | |
Quick Start Checklist
快速启动检查清单
Before ANY UI work:
- Defined what I'm building
- Searched 3+ inspiration sources
- Collected 5+ relevant examples
- Identified repeating patterns
- Noted unique differentiators
- Created brief design direction
- Checked for "AI look" red flags
- Planned human touch elements
在开展任何UI工作前:
- 明确了要设计的内容
- 从3个以上来源搜索了灵感
- 收集了5个以上相关案例
- 识别出重复的设计模式
- 记录了案例的独特亮点
- 制定了简要的设计方向
- 检查了“AI风格”雷区
- 规划了赋予人文感的元素
See Also
相关资源
- UI Inspiration Sources - Full source list with URLs
- Design Patterns - Visual design tokens
- - For implementation after research
frontend-enhancer - - For design system work
generic-design-system - - For visual design principles
graphic-design
Research is not optional. It's the difference between generic and exceptional.
- UI灵感来源 - 完整的来源列表及链接
- 设计模式 - 视觉设计规范
- - 研究完成后的实现工作流
frontend-enhancer - - 设计系统搭建工作流
generic-design-system - - 视觉设计原则
graphic-design
研究不是可选步骤,它是平庸设计与卓越设计的分水岭。