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/review/make-plan/make-plan/make-plan/review/make-planfile:lineThe user wrote "Dieter Braun" — they mean Dieter Rams. Don't correct them inline; just use the right principles.
文件:行号若用户写的是“Dieter Braun”,实际指的是Dieter Rams。无需在文中纠正,直接使用正确的原则即可。
DESIGN-IS-<YYYY-MM-DD>/00-scope.md01-evidence.md02-scorecard.md03-verdict.md04-handoff-prompt.md/make-planDESIGN-IS-<YYYY-MM-DD>/00-scope.md01-evidence.md02-scorecard.md03-verdict.md04-handoff-prompt.md00-scope.md00-scope.mdagent-browser| Principle | Fed by |
|---|---|
| #1 innovative | orchestrator-only (judgment using all evidence) |
| #2 useful | Structural, Accessibility |
| #3 aesthetic | Visual |
| #4 understandable | Structural, Copy & Honesty, Accessibility |
| #5 unobtrusive | Structural, Visual |
| #6 honest | Copy & Honesty |
| #7 long-lasting | orchestrator-only (judgment using all evidence) |
| #8 thorough | Visual |
| #9 environmentally friendly | Weight & Friction |
| #10 as little design as possible | Structural |
01-evidence.md文件:行号agent-browser文件:行号文件:行号| 原则 | 数据来源 |
|---|---|
| #1 创新型 | 仅ORCHESTRATOR(基于所有证据判断) |
| #2 实用性 | 结构证据、可访问性证据 |
| #3 美观性 | 视觉证据 |
| #4 易懂性 | 结构证据、文案与诚实性证据、可访问性证据 |
| #5 低调性 | 结构证据、视觉证据 |
| #6 诚实性 | 文案与诚实性证据 |
| #7 持久性 | 仅ORCHESTRATOR(基于所有证据判断) |
| #8 细节性 | 视觉证据 |
| #9 环保性 | 性能与摩擦证据 |
| #10 极简性 | 结构证据 |
01-evidence.md02-scorecard.mdN. Good design is <principle> — Score: X/3
Evidence: <one-line summary citing 01-evidence.md anchors>
Justification: <one sentence on why this score, not the one above or below>02-scorecard.mdN. 好设计是<原则内容> —— 评分:X/3
证据:<一行总结,引用01-evidence.md中的锚点>
理由:<一句话说明为何给此分数,而非更高或更低>03-verdict.md03-verdict.md04-handoff-prompt.md/make-plan<bracket><bracket>03-verdict.md04-handoff-prompt.md<占位符><占位符>03-verdict.md/make-plan Design <product/screen/component name> from scratch.
Primary user: <who>
Primary task: <one sentence>
Constraints: <brand, stack, deadline, accessibility floor>
Non-goals (do not design these now):
- <explicit out-of-scope item 1>
- <explicit out-of-scope item 2>
- <explicit out-of-scope item 3>
Reference principles to optimize for, in order:
1. Useful (#2) — <what useful looks like here>
2. Understandable (#4) — <what clarity looks like here>
3. As little design as possible (#10) — <what restraint looks like here>
Deliverables for the plan:
- Information architecture (one screen map or component tree)
- Primary flow wireframe (low-fi, labeled)
- Token decisions (type scale, spacing scale, color count cap)
- States checklist (empty, loading, error, success, focus, disabled)
- Honesty audit on every user-facing string before ship
Anti-patterns to guard against (specific to NEW):
- Decoration without function
- Novel interactions without precedent
- Copy that overpromises
- Designing for screens the Non-goals list excluded/make-plan 从零开始设计<产品/界面/组件名称>。
核心用户:<用户群体>
核心任务:<一句话描述>
约束条件:<品牌、技术栈、截止日期、可访问性底线>
非目标(当前无需设计):
- <明确的非范围项1>
- <明确的非范围项2>
- <明确的非范围项3>
需优先遵循的参考原则:
1. 实用性(#2)—— <此处实用性的定义>
2. 易懂性(#4)—— <此处清晰性的定义>
3. 极简性(#10)—— <此处克制性的定义>
规划交付物:
- 信息架构(界面地图或组件树)
- 核心流程线框图(低保真,带标注)
- Tokens决策(字体规范、间距规范、颜色数量上限)
- 状态清单(空状态、加载中、错误、成功、焦点、禁用)
- 上线前所有用户可见文案的诚实性审计
需防范的反模式(针对NEW):
- 无功能意义的装饰
- 无先例的新颖交互
- 夸大其词的文案
- 设计非目标清单中排除的界面/make-plan Refine <product/screen/component name> based on a Dieter Rams audit (total <X>/30).
Verdict paragraph (quoted from 03-verdict.md):
> <paste the one-sentence verdict here>
Keep (already strong, do NOT touch in this pass):
- Principle #<N> (<name>) scored 3 — Evidence: <file:line or anchor>. Regression check: <what to grep / re-test to confirm it still scores 3 after the refine>.
- <repeat for every principle that scored 3>
Fix in priority order (top 3–5 moves from the audit, verbatim):
1. <Principle # — short name>: <specific move>. Evidence: <file:line or anchor>.
2. <Principle # — short name>: <specific move>. Evidence: <file:line or anchor>.
3. <Principle # — short name>: <specific move>. Evidence: <file:line or anchor>.
4. <optional 4th>
5. <optional 5th>
Out of scope for this refine pass: <explicit list — what NOT to touch>
Deliverables for the plan:
- Per-fix: target files, exact change, verification step
- Token/spec changes consolidated in one place
- Regression checklist for every "Keep" item above
Anti-patterns to guard against (specific to REFINE):
- Adding new abstractions where a direct change suffices
- Restyling areas that already scored 3
- Scope creep into structural redesign (if structure must change, this should be REDESIGN, not REFINE)
- Letting fixes mutate principles outside the priority list/make-plan 基于Dieter Rams审计结果(总分<X>/30)优化<产品/界面/组件名称>。
结论段落(引用自03-verdict.md):
> <粘贴一句话结论>
保留内容(已达标,本次优化不得修改):
- 原则#<N>(<名称>)得3分 —— 证据:<文件:行号或锚点>。回归检查:<优化后需检查的内容,确保仍得3分>。
- <重复所有得3分的原则>
优先修复项(审计中排名前3–5的改进动作,原封不动):
1. <原则#——简称>:<具体动作>。证据:<文件:行号或锚点>。
2. <原则#——简称>:<具体动作>。证据:<文件:行号或锚点>。
3. <原则#——简称>:<具体动作>。证据:<文件:行号或锚点>。
4. <可选第4项>
5. <可选第5项>
本次优化非范围:<明确列表——不得修改的内容>
规划交付物:
- 每项修复:目标文件、具体修改内容、验证步骤
- Tokens/规范变更汇总
- 所有保留项的回归检查清单
需防范的反模式(针对REFINE):
- 直接修改即可解决问题时添加新抽象
- 修改已得3分的区域
- 范围蔓延至结构性重新设计(若需修改结构,应选择REDESIGN而非REFINE)
- 修复过程中影响非优先级原则/make-plan Redesign <product/screen/component name>. Current design failed audit at <X>/30 with critical gaps in principles <comma-separated list of 0-scored or 1-scored load-bearing principles>.
Verdict paragraph (quoted from 03-verdict.md):
> <paste the one-sentence verdict here>
Why redesign and not refine: <one sentence — usually a load-bearing principle (#2, #4, or #6) scored 0, or total is below threshold>
Preserve from current design (MUST be non-empty — at minimum, name the brand tokens):
- <specific element 1, with file:line>
- <specific element 2, with file:line>
- (if structurally nothing survives, write: "Brand tokens only — color palette and logo. Discard everything else.")
Discard (MUST be non-empty — name the structural patterns causing the failures):
- <pattern 1>. Evidence: <file:line>. Caused failure on principle #<N>.
- <pattern 2>. Evidence: <file:line>. Caused failure on principle #<N>.
Top 3–5 moves from the audit (verbatim):
1. <Principle # — short name>: <specific move>. Evidence: <file:line>.
2. <Principle # — short name>: <specific move>. Evidence: <file:line>.
3. <Principle # — short name>: <specific move>. Evidence: <file:line>.
Redesign principles in priority order:
1. <Principle # — name> — <what success looks like>
2. <Principle # — name> — <what success looks like>
3. <Principle # — name> — <what success looks like>
Deliverables for the plan:
- New information architecture (not derived from old)
- New primary flow (low-fi, labeled, compared side-by-side to current)
- States checklist (empty, loading, error, success, focus, disabled)
- Migration path for users currently on the old design
- Cutover criteria (when is the old design retired)
Anti-patterns to guard against (specific to REDESIGN):
- Porting old structure under new styling
- Keeping both designs behind a flag indefinitely
- Redesigning to follow a trend rather than the principles above
- Treating the Preserve list as optional — it must be filled before this handoff is valid/make-plan 重新设计<产品/界面/组件名称>。当前设计审计得分为<X>/30,在<逗号分隔的0分或1分核心原则列表>原则上存在严重缺陷。
结论段落(引用自03-verdict.md):
> <粘贴一句话结论>
为何选择重新设计而非优化:<一句话说明——通常是核心原则(#2、#4或#6)得0分,或总分低于阈值>
需保留的现有设计内容(必须填写——至少保留品牌tokens):
- <具体元素1,附文件:行号>
- <具体元素2,附文件:行号>
-(若无结构内容可保留,填写:“仅保留品牌tokens——调色板和logo。其余全部舍弃。”)
需舍弃的内容(必须填写——导致失败的结构模式):
- <模式1>。证据:<文件:行号>。导致原则#<N>失败。
- <模式2>。证据:<文件:行号>。导致原则#<N>失败。
审计中排名前3–5的改进动作(原封不动):
1. <原则#——简称>:<具体动作>。证据:<文件:行号>。
2. <原则#——简称>:<具体动作>。证据:<文件:行号>。
3. <原则#——简称>:<具体动作>。证据:<文件:行号>。
重新设计的优先原则:
1. <原则#——名称> —— <成功标准>
2. <原则#——名称> —— <成功标准>
3. <原则#——名称> —— <成功标准>
规划交付物:
- 新信息架构(不基于旧架构)
- 新核心流程(低保真,带标注,与当前流程对比)
- 状态清单(空状态、加载中、错误、成功、焦点、禁用)
- 现有用户迁移方案
- 旧设计下线标准
需防范的反模式(针对REDESIGN):
- 旧结构套新样式
- 长期保留新旧设计切换开关
- 为跟风潮流而非遵循上述原则进行重新设计
- 忽略需保留内容列表——移交前必须填写完整design-is/make-plan/make-plan/do02-scorecard.mddesign-is/make-plan/do02-scorecard.md