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| Task | Load |
|---|---|
| Syntax, tables, control flow, string patterns, math, idioms, scope, closures, sharp edges, JS→Luau porting | |
| Type annotations, generics, narrowing, inference, strictness modes, exports, sealed/unsealed tables | |
| OOP (metatables, inheritance), async (Promises, pcall, coroutines), module structure, service pattern, Roblox idioms (Instance creation, events, task library) | |
| 任务 | 加载项 |
|---|---|
| 语法、表、控制流、字符串模式、数学运算、惯用写法、作用域、闭包、注意事项、JS→Luau移植 | |
| 类型注解、泛型、类型收窄、类型推断、严格模式、导出、密封/非密封表 | |
| 面向对象编程(元表、继承)、异步编程(Promises、pcall、协程)、模块结构、服务模式、Roblox惯用写法(实例创建、事件、任务库) | |
roblox-luau-coreroblox-luau-typesroblox-luau-patternsroblox-luau-coreroblox-luau-typesroblox-luau-patternscontinue+=//#tblfor k, v in tbl dotask.wait/spawn/delaywait/spawn/delaygame:GetService("Name"):...nilfalsecontinue+=//#tblfor k, v in tbl dotask.wait/spawn/delaywait/spawn/delaygame:GetService("Name"):...nilfalse