bmad-gds

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Original

English
🇨🇳

Translation

Chinese

bmad-gds - BMAD Game Development Studio

bmad-gds - BMAD游戏开发工作室

When to use this skill

何时使用此技能

  • Starting a new game project and need a structured concept → production workflow
  • Creating a Game Design Document (GDD), narrative design, or technical architecture
  • Managing sprints and dev stories for a game team
  • Setting up test frameworks for Unity, Unreal Engine, or Godot projects
  • Quick prototyping or rapid feature work without full planning overhead
  • Reviewing code or running retrospectives after development epics

  • 启动新游戏项目,需要结构化的概念→开发工作流
  • 创建游戏设计文档(GDD)、叙事设计或技术架构
  • 为游戏团队管理冲刺和开发任务
  • 为Unity、Unreal Engine或Godot项目搭建测试框架
  • 无需完整规划额外开销的快速原型或快速功能开发
  • 开发史诗版本后评审代码或开展回顾会

Installation

安装

bash
npx skills add https://github.com/supercent-io/skills-template --skill bmad-gds

bash
npx skills add https://github.com/supercent-io/skills-template --skill bmad-gds

Supported Engines

支持的引擎

Unity · Unreal Engine · Godot · Custom/Other

Unity · Unreal Engine · Godot · 自定义/其他

BMAD-GDS Workflow Commands

BMAD-GDS工作流命令

Phase 1 — Pre-production

第一阶段 — 前期制作

CommandDescription
bmad-gds-brainstorm-game
Facilitate a game brainstorming session with game-specific ideation techniques
bmad-gds-game-brief
Create an interactive game brief defining concept and core mechanics
命令描述
bmad-gds-brainstorm-game
采用游戏专属创意方法开展游戏头脑风暴会议
bmad-gds-game-brief
创建交互式游戏概要,定义概念和核心玩法

Phase 2 — Design

第二阶段 — 设计

CommandDescription
bmad-gds-gdd
Generate a Game Design Document: mechanics, systems, progression, implementation guidance
bmad-gds-narrative
Create narrative documentation: story structure, character arcs, world-building
命令描述
bmad-gds-gdd
生成游戏设计文档:包含玩法机制、系统、成长体系、实现指南
bmad-gds-narrative
创建叙事文档:故事结构、角色弧光、世界观搭建

Phase 3 — Technical

第三阶段 — 技术阶段

CommandDescription
bmad-gds-project-context
Generate project-context.md for consistent AI agent coordination
bmad-gds-game-architecture
Produce scale-adaptive game architecture: engine, systems, networking, technical design
bmad-gds-test-framework
Initialize test framework architecture for Unity, Unreal, or Godot
bmad-gds-test-design
Create comprehensive test scenarios covering gameplay, progression, and quality
命令描述
bmad-gds-project-context
生成project-context.md文件,保障AI Agent协同一致性
bmad-gds-game-architecture
产出可适配规模的游戏架构:引擎、系统、网络、技术设计
bmad-gds-test-framework
为Unity、Unreal或Godot初始化测试框架架构
bmad-gds-test-design
创建覆盖玩法、成长体系、质量的全面测试场景

Phase 4 — Production

第四阶段 — 开发阶段

CommandDescription
bmad-gds-sprint-planning
Generate or update sprint-status.yaml from epic files
bmad-gds-sprint-status
View sprint progress, surface risks, get next action recommendation
bmad-gds-create-story
Create a dev-ready implementation story
bmad-gds-dev-story
Execute a dev story: implement tasks and tests
bmad-gds-code-review
QA code review for stories flagged Ready for Review
bmad-gds-correct-course
Navigate major in-sprint course corrections
bmad-gds-retrospective
Facilitate retrospective after epic completion
命令描述
bmad-gds-sprint-planning
从史诗文件生成或更新sprint-status.yaml
bmad-gds-sprint-status
查看冲刺进度、暴露风险、获取下一步行动建议
bmad-gds-create-story
创建可直接开发的实现任务
bmad-gds-dev-story
执行开发任务:实现功能和测试
bmad-gds-code-review
对标记为待评审的任务进行QA代码评审
bmad-gds-correct-course
处理冲刺内的重大路线调整
bmad-gds-retrospective
在史诗版本完成后组织回顾会

Game Testing

游戏测试

CommandDescription
bmad-gds-test-automate
Generate automated game tests for gameplay systems
bmad-gds-e2e-scaffold
Scaffold end-to-end testing infrastructure
bmad-gds-playtest-plan
Create a structured playtesting plan for user testing sessions
bmad-gds-performance-test
Design a performance testing strategy for profiling and optimization
bmad-gds-test-review
Review test quality and coverage gaps
命令描述
bmad-gds-test-automate
为玩法系统生成自动化游戏测试
bmad-gds-e2e-scaffold
搭建端到端测试基础设施
bmad-gds-playtest-plan
为用户测试会话创建结构化的玩法测试计划
bmad-gds-performance-test
设计性能测试策略,用于性能分析和优化
bmad-gds-test-review
评审测试质量和覆盖缺口

Quick / Anytime

快速/随时可用命令

CommandDescription
bmad-gds-quick-prototype
Rapid prototyping to validate mechanics without full planning overhead
bmad-gds-quick-spec
Quick tech spec for simple, well-defined features or tasks
bmad-gds-quick-dev
Flexible rapid implementation for game features
bmad-gds-document-project
Analyze and document an existing game project

命令描述
bmad-gds-quick-prototype
无需完整规划开销,快速制作原型验证玩法机制
bmad-gds-quick-spec
为简单、定义明确的功能或任务生成快速技术规范
bmad-gds-quick-dev
灵活快速实现游戏功能
bmad-gds-document-project
分析并记录现有游戏项目

Specialized Agents

专业Agent

AgentRole
game-designer
Game concept, mechanics, GDD, narrative design, brainstorming
game-architect
Technical architecture, system design, project context
game-dev
Implementation, dev stories, code review
game-scrum-master
Sprint planning, story management, course corrections, retrospectives
game-qa
Test framework, test design, automation, E2E, playtest, performance
game-solo-dev
Full-scope solo mode: quick prototype, quick spec, quick dev

Agent角色
game-designer
游戏概念、玩法机制、GDD、叙事设计、头脑风暴
game-architect
技术架构、系统设计、项目上下文
game-dev
功能实现、开发任务、代码评审
game-scrum-master
冲刺规划、任务管理、路线调整、回顾会
game-qa
测试框架、测试设计、自动化、端到端测试、玩法测试、性能测试
game-solo-dev
全范围单人模式:快速原型、快速规范、快速开发

Typical Workflow

典型工作流

  1. Run
    bmad-gds-brainstorm-game
    → ideate game concept
  2. Run
    bmad-gds-game-brief
    → lock in concept and core mechanics
  3. Run
    bmad-gds-gdd
    → produce full Game Design Document
  4. Run
    bmad-gds-game-architecture
    → define technical architecture
  5. Run
    bmad-gds-sprint-planning
    → break work into sprints and stories
  6. Run
    bmad-gds-dev-story
    per story → implement features
  7. Run
    bmad-gds-code-review
    → quality gate before merge
  8. Run
    bmad-gds-retrospective
    → continuous improvement after each epic

  1. 运行
    bmad-gds-brainstorm-game
    → 构思游戏概念
  2. 运行
    bmad-gds-game-brief
    → 确定概念和核心玩法
  3. 运行
    bmad-gds-gdd
    → 生成完整游戏设计文档
  4. 运行
    bmad-gds-game-architecture
    → 定义技术架构
  5. 运行
    bmad-gds-sprint-planning
    → 将工作拆解为冲刺和任务
  6. 每个任务运行
    bmad-gds-dev-story
    → 实现功能
  7. 运行
    bmad-gds-code-review
    → 合并前质量门禁
  8. 运行
    bmad-gds-retrospective
    → 每个史诗版本完成后持续改进

Quick Reference

快速参考

ActionCommand
Brainstorm game concept
bmad-gds-brainstorm-game
Create game brief
bmad-gds-game-brief
Generate GDD
bmad-gds-gdd
Define architecture
bmad-gds-game-architecture
Plan sprint
bmad-gds-sprint-planning
Check sprint status
bmad-gds-sprint-status
Create story
bmad-gds-create-story
Develop story
bmad-gds-dev-story
Quick prototype
bmad-gds-quick-prototype
操作命令
头脑风暴游戏概念
bmad-gds-brainstorm-game
创建游戏概要
bmad-gds-game-brief
生成GDD
bmad-gds-gdd
定义架构
bmad-gds-game-architecture
规划冲刺
bmad-gds-sprint-planning
查看冲刺状态
bmad-gds-sprint-status
创建任务
bmad-gds-create-story
开发任务
bmad-gds-dev-story
快速原型
bmad-gds-quick-prototype